Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
5
 
Intelligence
6
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
10%
 
Hit Points
550
 
Melee Damage
5.0
 
Skill Points
19
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
49
 
Repair
60
 
Science
53
 
Small Guns
79
 
Sneak
38
 
Speech
55
 
Unarmed
38
 
Ant Sight
Auto Expert
Child at Heart
Comprehension
Daddy's Boy/Girl (3)
Dream Crusher
Educated
Ghoul Ecology
Gun Nut (2)
Gunslinger
Intense Training (10)
Lady Killer/Black Widow
Mysterious Stranger
Power Armor Training
Scoundrel (2)
Superior Defender
Thief
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 7 PE 7 EN 7 CH 4 IN 5 AG 5 LK 5
Big Guns, Medicine, and Small Guns
Level 2
Lockpick +7 (26), Barter +8 (21)
Daddy's Boy/Girl
Bobblehead (Speech)
Bobblehead (Strength)
Bobblehead (Perception)
Ant Sight
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (35)
Level 3
Barter +15 (36)
Lady Killer/Black Widow
Xenotech Expert
Bobblehead (Luck)
Bobblehead (Repair)
Bobblehead (Big Guns)
Level 4
Small Guns +3 (33), Barter +2 (43), Melee Weapons +2 (23), Big Guns +8 (53)
Scoundrel
Bobblehead (Agility)
Wired Reflexes
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Level 5
Big Guns +15 (68)
Daddy's Boy/Girl
Superior Defender
Bobblehead (Charisma)
Power Armor Training
Level 6
Speech +10 (40), Barter +5 (50)
Gunslinger
Bobblehead (Small Guns)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Barter)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Ghoul Ecology
Dream Crusher
Level 7
Melee Weapons +2 (36), Big Guns +14 (85)
Intense Training (LK)
Level 8
Barter +1 (62), Big Guns +15 (100)
Intense Training (ST)
Level 9
Barter +16 (78)
Intense Training (ST)
Auto Expert
Tales of a Junktown Jerky Vendor => Barter +1 (79)
Chinese Army: Special Ops Training Manual => Sneak +1 (29)
D.C. Journal of Internal Medicine => Medicine +1 (54)
Level 10
Barter +16 (95)
Intense Training (LK)
Level 11
Explosives +11 (47), Barter +5 (100)
Intense Training (PE)
Level 12
Energy Weapons +16 (52)
Intense Training (EN)
Level 13
Energy Weapons +3 (55), Lockpick +2 (45), Explosives +11 (58)
Intense Training (EN)
Dean's Electronics => Repair +1 (29)
Nikola Tesla and You => Energy Weapons +1 (56)
Chinese Army: Special Ops Training Manual => Sneak +1 (30)
Paradise Lost => Speech +1 (42)
Tumblers Today => Lockpick +1 (46)
Level 14
Energy Weapons +16 (72)
Intense Training (AG)
Lying, Congressional Style => Speech +1 (43)
Tales of a Junktown Jerky Vendor => Barter +1 (100)
Grognak the Barbarian => Melee Weapons +1 (41)
Guns and Bullets => Small Guns +1 (49)
Pugilism Illustrated => Unarmed +1 (37)
Level 15
Energy Weapons +16 (89)
Intense Training (LK)
Duck and Cover! => Explosives +1 (60)
Level 16
Energy Weapons +11 (100), Explosives +5 (65)
Comprehension
D.C. Journal of Internal Medicine => Medicine +2 (57)
Level 17
Explosives +16 (81)
Educated
Level 18
Explosives +19 (100)
Toughness
Level 19
Lockpick +19 (66)
Mysterious Stranger
Level 20
Repair +16 (46), Medicine +3 (60)
Intense Training (LK)
Level 21
Speech +6 (50), Repair +4 (55), Science +9 (48)
Gun Nut
Level 22
Lockpick +19 (85)
Daddy's Boy/Girl
Level 23
Lockpick +15 (100), Medicine +4 (69)
Gun Nut
Level 24
Medicine +19 (88)
Child at Heart
Level 25
Melee Weapons +7 (49), Medicine +12 (100)
Thief
Level 26
Small Guns +19 (79)
Scoundrel
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