Strength
3
 
Perception
10
 
Endurance
5
 
Charisma
2
 
Intelligence
4
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
12%
 
Dmg Resist
10%
 
Hit Points
350
 
Melee Damage
1.5
 
Skill Points
14
 
Barter
10
 
Big Guns
85
 
Energy Weapons
85
 
Explosives
71
 
Lockpick
26
 
Medicine
60
 
Melee Weapons
12
 
Repair
40
 
Science
14
 
Small Guns
85
 
Sneak
24
 
Speech
10
 
Unarmed
40
 
Better Criticals
Chemist
Commando
Demolition Expert (3)
Finesse
Gun Nut (3)
Iron Fist
Size Matters (3)
Toughness
Level 1
ST 3 PE 10 EN 5 CH 2 IN 4 AG 9 LK 7
Big Guns, Energy Weapons, and Medicine
Level 2
Small Guns +1 (30), Energy Weapons +4 (45), Unarmed +4 (20), Explosives +4 (30), Medicine +1 (30)
Gun Nut
Level 3
Small Guns +3 (38), Energy Weapons +5 (50), Repair +1 (25), Explosives +5 (35)
Gun Nut
Level 4
Small Guns +2 (45), Energy Weapons +5 (55), Explosives +7 (42)
Gun Nut
Level 5
Energy Weapons +5 (60), Explosives +8 (50), Medicine +1 (31)
Iron Fist
Level 6
Repair +5 (35), Medicine +9 (40)
Toughness
Level 7
Energy Weapons +5 (65), Medicine +9 (49)
Demolition Expert
Level 8
Small Guns +5 (50), Energy Weapons +5 (70), Big Guns +4 (35)
Commando
Level 9
Small Guns +3 (53), Energy Weapons +5 (75), Repair +5 (40), Medicine +1 (50)
Size Matters
Level 10
Small Guns +7 (60), Energy Weapons +5 (80), Explosives +2 (52)
Size Matters
Level 11
Explosives +4 (56), Medicine +10 (60)
Size Matters
Level 12
Small Guns +10 (70), Explosives +4 (60)
Finesse
Level 13
Small Guns +5 (75), Energy Weapons +5 (85), Unarmed +4 (24)
Demolition Expert
Level 14
Unarmed +4 (28), Explosives +10 (70)
Chemist
Level 15
Small Guns +5 (80), Unarmed +9 (37)
Demolition Expert
Level 16
Small Guns +5 (85), Unarmed +3 (40), Explosives +1 (71), Big Guns +5 (85)
Better Criticals
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