Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
10
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
8
 
Big Guns
18
 
Energy Weapons
18
 
Explosives
20
 
Lockpick
52
 
Medicine
36
 
Melee Weapons
16
 
Repair
29
 
Science
50
 
Small Guns
50
 
Sneak
40
 
Speech
8
 
Unarmed
18
 
Educated
Intense Training (2)
Level 1
ST 4 PE 4 EN 6 CH 1 IN 9 AG 9 LK 7
Lockpick, Science, and Small Guns
Bobblehead (Medicine)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 2
Small Guns +11 (50), Science +9 (50)
Intense Training (PE)
Level 3
Sneak +1 (25), Lockpick +19 (52)
Intense Training (PE)
Level 4
Sneak +15 (40), Repair +3 (29), Explosives +2 (20)
Educated
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