Strength
10
 
Perception
8
 
Endurance
10
 
Charisma
3
 
Intelligence
2
 
Agility
1
 
Luck
6
 
Action Points
67
 
Carry Weight
250
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
5.0
 
Skill Points
12
 
Barter
11
 
Big Guns
40
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
21
 
Medicine
9
 
Melee Weapons
40
 
Repair
9
 
Science
9
 
Small Guns
7
 
Sneak
7
 
Speech
11
 
Unarmed
40
 
Level 1
ST 10 PE 8 EN 10 CH 3 IN 2 AG 1 LK 6
Melee Weapons, Unarmed, and Big Guns
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