Strength
3
 
Perception
10
 
Endurance
1
 
Charisma
9
 
Intelligence
3
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
180
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
1.5
 
Skill Points
13
 
Barter
23
 
Big Guns
7
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
40
 
Medicine
26
 
Melee Weapons
11
 
Repair
11
 
Science
11
 
Small Guns
23
 
Sneak
23
 
Speech
23
 
Unarmed
22
 
Level 1
ST 3 PE 10 EN 1 CH 9 IN 3 AG 9 LK 5
Medicine, Lockpick, and Unarmed
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