Strength
6
 
Perception
7
 
Endurance
8
 
Charisma
2
 
Intelligence
9
 
Agility
9
 
Luck
3
 
Action Points
83
 
Carry Weight
210
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
8
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
18
 
Lockpick
45
 
Medicine
23
 
Melee Weapons
16
 
Repair
70
 
Science
37
 
Small Guns
70
 
Sneak
22
 
Speech
8
 
Unarmed
20
 
Comprehension
Gun Nut
Hematophage
Swift Learner
Wired Reflexes
Level 1
ST 5 PE 7 EN 8 CH 1 IN 8 AG 8 LK 3
Small Guns, Repair, Lockpick
Level 2
Small Guns +5 (45), Energy Weapons +2 (20), Repair +5 (45), Science +5 (25), Medicine +1 (21)
Gun Nut
Bobblehead (Agility)
Bobblehead (Strength)
Hematophage
Level 3
Small Guns +8 (55), Repair +10 (55)
Swift Learner
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Small Guns)
Tumblers Today => Lockpick +1 (34)
Level 4
Small Guns +5 (70), Lockpick +11 (45), Repair +3 (60)
Comprehension
Bobblehead (Repair)
Bobblehead (Science)
Wired Reflexes
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