Level 1
ST 6 PE 7 EN 6 CH 6 IN 7 AG 7 LK 1
Energy Weapons, Repair, and Science
Level 2
Sneak +3 (20), Small Guns +3 (20), Lockpick +3 (20), Speech +5 (20), Explosives +3 (20)
Swift Learner
Level 3
Energy Weapons +3 (35), Lockpick +5 (25), Repair +3 (35), Science +3 (35), Medicine +3 (20)
Swift Learner
Level 4
Sneak +10 (30), Lockpick +7 (32)
Educated
Level 5
Sneak +5 (35), Energy Weapons +5 (40), Melee Weapons +5 (20), Big Guns +5 (20)
Swift Learner
Level 6
Sneak +5 (40), Lockpick +5 (37), Unarmed +5 (20), Barter +5 (20)
Gunslinger
Level 7
Energy Weapons +5 (45), Lockpick +3 (40), Repair +2 (37), Medicine +10 (30)
Toughness
Level 8
Energy Weapons +5 (50), Science +5 (40), Medicine +10 (40)
Commando
Level 9
Science +10 (50), Medicine +10 (50)
Strong Back
Level 10
Energy Weapons +10 (60), Repair +3 (40), Science +2 (52), Medicine +5 (55)
Finesse
Level 11
Sneak +5 (45), Lockpick +7 (47), Repair +5 (45), Science +3 (55)
Bloody Mess
Level 12
Sneak +5 (50), Lockpick +3 (50), Repair +5 (50), Science +5 (60), Medicine +2 (57)
Sniper
Level 13
Sneak +5 (55), Energy Weapons +5 (65), Lockpick +2 (52), Repair +5 (55), Medicine +3 (60)
Life Giver
Level 14
Sneak +5 (60), Energy Weapons +2 (77), Lockpick +8 (60), Repair +5 (60)
Cyborg
Level 15
Energy Weapons +3 (80), Lockpick +5 (65), Repair +5 (65), Science +2 (62), Medicine +5 (65)
Adamantium Skeleton
Level 16
Sneak +10 (70), Lockpick +5 (70), Science +3 (65), Medicine +2 (67)
Action Boy/Girl
Level 17
Small Guns +1 (21), Unarmed +1 (21), Speech +1 (21), Repair +5 (70), Explosives +1 (21), Barter +1 (21), Science +5 (70), Melee Weapons +1 (21), Medicine +3 (70), Big Guns +1 (21)
Rad Resistance
Level 18
Small Guns +4 (25), Unarmed +4 (25), Speech +4 (25), Explosives +4 (25), Melee Weapons +4 (25)
Silent Running
Level 19
Small Guns +2 (27), Speech +5 (30), Barter +9 (30), Big Guns +4 (25)
Light Step
Level 20
Small Guns +3 (30), Unarmed +5 (30), Explosives +5 (30), Melee Weapons +5 (30), Big Guns +2 (27)
Grim Reaper's Sprint
Level 21
Lockpick +2 (72), Repair +5 (75), Science +5 (75), Medicine +5 (75), Big Guns +3 (30)
Explorer
Level 22
Energy Weapons +5 (85), Lockpick +8 (80), Repair +2 (77), Science +5 (80)
Puppies!
Level 23
Energy Weapons +5 (90), Lockpick +3 (83), Repair +7 (84), Medicine +5 (80)
Fast Metabolism
Level 24
Sneak +5 (87), Lockpick +7 (92), Repair +1 (87), Science +5 (87), Medicine +2 (84)
No Weaknesses
Bobblehead (Luck)
Level 25
Sneak +3 (90), Small Guns +2 (34), Repair +3 (90), Science +3 (90), Melee Weapons +3 (35), Medicine +6 (90)
Better Criticals
Level 26
Small Guns +6 (40), Unarmed +4 (36), Speech +5 (37), Melee Weapons +5 (40)
Warmonger
Level 27
Unarmed +4 (40), Speech +3 (40), Explosives +8 (40), Big Guns +5 (37)
Nerves of Steel
Level 28
Small Guns +4 (44), Barter +8 (40), Melee Weapons +5 (45), Big Guns +3 (40)
Scrounger
Level 29
Small Guns +5 (49), Unarmed +5 (45), Speech +5 (45), Melee Weapons +5 (50)
Lawbringer
Level 30
Small Guns +1 (56), Unarmed +5 (58), Speech +5 (58), Explosives +3 (49), Barter +3 (51), Big Guns +3 (51)
Almost Perfect
Ant Might
Barkskin
Booster Shot
Covert Ops
Pitt Fighter
Wired Reflexes
Bobblehead (Energy Weapons)
Bobblehead (Science)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Barter)
Bobblehead (Melee Weapons)
Bobblehead (Perception)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)