Strength
8
 
Perception
5
 
Endurance
8
 
Charisma
1
 
Intelligence
4
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
230
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
4.0
 
Skill Points
14
 
Barter
7
 
Big Guns
21
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
30
 
Medicine
13
 
Melee Weapons
21
 
Repair
28
 
Science
28
 
Small Guns
21
 
Sneak
21
 
Speech
7
 
Unarmed
21
 
Level 1
ST 8 PE 5 EN 8 CH 1 IN 4 AG 8 LK 6
Repair, Science, and Lockpick
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