Strength
7
 
Perception
7
 
Endurance
6
 
Charisma
5
 
Intelligence
4
 
Agility
8
 
Luck
4
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
14
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
33
 
Lockpick
25
 
Medicine
12
 
Melee Weapons
18
 
Repair
27
 
Science
12
 
Small Guns
42
 
Sneak
20
 
Speech
14
 
Unarmed
16
 
Intense Training
Level 1
ST 7 PE 7 EN 6 CH 5 IN 4 AG 7 LK 4
Small Guns, Repair, and Explosives
Level 2
Small Guns +7 (42), Lockpick +7 (25)
Intense Training (AG)
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