Strength
8
 
Perception
6
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
6
 
Luck
9
 
Action Points
77
 
Carry Weight
280
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
590
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
90
 
Big Guns
90
 
Energy Weapons
90
 
Explosives
90
 
Lockpick
90
 
Medicine
90
 
Melee Weapons
90
 
Repair
90
 
Science
90
 
Small Guns
80
 
Sneak
100
 
Speech
80
 
Unarmed
90
 
Adamantium Skeleton
Ant Might
Better Criticals
Chemist
Child at Heart
Comprehension
Cyborg
Educated
Entomologist
Finesse
Fortune Finder
Grim Reaper's Sprint
Intense Training (3)
Lady Killer/Black Widow
Master Trader
Ninja
No Weaknesses
Paralyzing Palm
Puppies!
Pyromaniac
Quantum Chemist
Rad Absorption
Robotics Expert
Scrounger
Silent Running
Solar Powered
Strong Back
Toughness
Level 1
ST 6 PE 1 EN 6 CH 9 IN 9 AG 1 LK 8
Barter, Speech, and Explosives
Ant Might
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Charisma)
Bobblehead (Luck)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Medicine)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Bobblehead (Explosives)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Level 2
Lockpick +20 (39)
Intense Training (EN)
Level 3
Lockpick +6 (45), Repair +3 (40), Science +8 (45), Medicine +3 (40)
Intense Training (EN)
Level 4
Sneak +1 (20), Small Guns +1 (20), Energy Weapons +1 (20), Unarmed +5 (40), Melee Weapons +7 (40), Big Guns +5 (40)
Educated
Level 5
Lockpick +15 (60), Barter +3 (55), Science +5 (50)
Comprehension
Level 6
Sneak +10 (30), Explosives +6 (40), Barter +5 (60), Science +2 (52)
Fortune Finder
Level 7
Science +23 (75)
Toughness
Level 8
Lockpick +20 (80), Science +3 (78)
Scrounger
Level 9
Repair +1 (41), Science +2 (80), Medicine +10 (50), Big Guns +10 (50)
Strong Back
Level 10
Speech +8 (60), Repair +5 (46), Medicine +10 (60)
Finesse
Level 11
Repair +4 (50), Melee Weapons +9 (49), Medicine +10 (70)
Intense Training (EN)
Level 12
Sneak +10 (40), Unarmed +4 (46), Melee Weapons +1 (50), Big Guns +8 (60)
Entomologist
Level 13
Unarmed +14 (60), Big Guns +9 (69)
Robotics Expert
Level 14
Sneak +20 (60), Melee Weapons +2 (52), Big Guns +1 (70)
Master Trader
Level 15
Unarmed +10 (70), Melee Weapons +13 (65)
Adamantium Skeleton
Level 16
Sneak +10 (70), Unarmed +8 (78), Melee Weapons +5 (70)
Cyborg
Level 17
Sneak +10 (80), Unarmed +2 (80), Melee Weapons +10 (80), Big Guns +1 (71)
Chemist
Level 18
Energy Weapons +10 (40), Barter +4 (64), Big Guns +9 (80)
Paralyzing Palm
Level 19
Barter +16 (80), Medicine +7 (77)
Child at Heart
Level 20
Repair +20 (70), Medicine +3 (80)
Solar Powered
Level 21
Small Guns +13 (33), Repair +10 (80)
Ninja
Level 22
Small Guns +17 (50), Energy Weapons +6 (46)
Quantum Chemist
Level 23
Energy Weapons +14 (60), Explosives +9 (49)
Puppies!
Level 24
Small Guns +12 (70), Explosives +11 (68)
No Weaknesses
Bobblehead (Agility)
Bobblehead (Perception)
Level 25
Small Guns +3 (75), Energy Weapons +10 (80), Explosives +10 (80)
Lady Killer/Black Widow
Level 26
Small Guns +5 (80), Speech +18 (78)
Silent Running
Level 27
Energy Weapons +1 (81), Speech +2 (80), Barter +10 (90), Big Guns +10 (90)
Grim Reaper's Sprint
Level 28
Energy Weapons +9 (90), Explosives +10 (90), Medicine +4 (84)
Rad Absorption
Level 29
Repair +7 (87), Melee Weapons +10 (90), Medicine +6 (90)
Better Criticals
Level 30
Unarmed +10 (90), Repair +3 (90), Science +10 (90)
Pyromaniac
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