Level 1
ST 4 PE 4 EN 4 CH 4 IN 9 AG 6 LK 9
Repair, Science, Lockpick
Bobblehead (Intelligence)
Bobblehead (Luck)
Level 2
Small Guns +1 (20), Energy Weapons +1 (16), Lockpick +1 (31), Unarmed +5 (20), Speech +4 (21), Sneak +1 (20), Repair +1 (43), Explosives +1 (16), Barter +1 (18), Science +1 (43), Melee Weapons +1 (16), Big Guns +1 (16), Medicine +1 (28)
Intense Training (CH)
Ant Sight
Level 3
Energy Weapons +3 (21), Lockpick +1 (34), Unarmed +1 (21), Explosives +3 (21), Barter +3 (21), Melee Weapons +4 (20), Big Guns +5 (21)
Intense Training (AG)
Level 4
Energy Weapons +4 (25), Explosives +4 (25), Barter +4 (25), Melee Weapons +4 (24), Big Guns +4 (25)
Educated
Level 5
Small Guns +3 (25), Lockpick +6 (40), Unarmed +4 (25), Speech +4 (25), Sneak +3 (25), Repair +2 (45), Melee Weapons +1 (25)
Comprehension
Big Book of Science => Science +2 (45)
Level 6
Small Guns +2 (29), Energy Weapons +2 (27), Unarmed +3 (28), Speech +4 (29), Sneak +2 (29), Explosives +2 (27), Barter +2 (27), Melee Weapons +2 (27), Big Guns +2 (27), Medicine +2 (30)
Intense Training (AG)
Level 7
Barter +10 (37), Big Guns +13 (40)
Intense Training (AG)
Level 8
Energy Weapons +13 (40), Explosives +7 (34), Barter +3 (40)
Intense Training (AG)
Level 9
Explosives +6 (40), Melee Weapons +7 (34), Medicine +10 (40)
Intense Training (CH)
Level 10
Small Guns +7 (40), Speech +3 (34), Sneak +7 (40), Melee Weapons +6 (40)
Finesse