Level 1
ST 6 PE 6 EN 5 CH 5 IN 6 AG 6 LK 6
Repair, Small Guns, and Sneak
Level 2
Energy Weapons +1 (18), Lockpick +1 (18), Unarmed +3 (18), Speech +3 (18), Explosives +1 (18), Barter +1 (16), Science +1 (18), Melee Weapons +1 (18), Medicine +1 (18), Big Guns +3 (18)
Lady Killer/Black Widow
Level 3
Energy Weapons +2 (20), Lockpick +2 (20), Explosives +2 (20), Barter +4 (20), Melee Weapons +2 (20), Medicine +2 (20), Big Guns +2 (22)
Intense Training (EN)
Level 4
Energy Weapons +2 (22), Lockpick +2 (22), Speech +2 (20), Explosives +2 (22), Barter +2 (22), Science +2 (20), Melee Weapons +2 (22), Medicine +2 (22)
Educated
Level 5
Energy Weapons +2 (24), Unarmed +4 (24), Speech +4 (24), Explosives +1 (23), Barter +2 (24), Science +4 (24), Big Guns +2 (24)
Comprehension
Level 6
Explosives +3 (26), Science +16 (40)
Toughness
Duck and Cover! => Explosives +2 (28)
Duck and Cover! => Explosives +2 (30)
Duck and Cover! => Explosives +2 (32)
Level 7
Energy Weapons +2 (26), Lockpick +4 (26), Unarmed +2 (26), Speech +2 (26), Melee Weapons +4 (26), Medicine +4 (26), Big Guns +1 (25)
Bloody Mess
Bobblehead (Unarmed)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Sneak)
Booster Shot
Covert Ops
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Auto Expert
Level 8
Small Guns +1 (46), Lockpick +1 (40), Unarmed +2 (38), Speech +2 (38), Explosives +8 (50), Science +1 (54), Melee Weapons +2 (38), Medicine +2 (38)
Commando
Level 9
Sneak +18 (60), Speech +1 (39)
Strong Back
Level 10
Energy Weapons +4 (40), Unarmed +2 (40), Speech +1 (40), Barter +7 (41), Big Guns +5 (40)
Finesse
Level 11
Energy Weapons +2 (42), Lockpick +2 (42), Unarmed +6 (46), Speech +6 (46), Barter +1 (42), Big Guns +2 (42)
Demolition Expert
Level 12
Energy Weapons +2 (44), Lockpick +2 (44), Barter +2 (44), Melee Weapons +5 (43), Medicine +6 (44), Big Guns +2 (44)
Silent Running
Level 13
Energy Weapons +2 (46), Lockpick +2 (46), Repair +4 (46), Barter +3 (47), Melee Weapons +3 (46), Medicine +2 (46), Big Guns +3 (47)
Sniper
Level 14
Small Guns +2 (48), Lockpick +2 (48), Unarmed +3 (49), Speech +4 (50), Repair +2 (48), Barter +1 (48), Melee Weapons +2 (48), Medicine +2 (48), Big Guns +1 (48)
Robotics Expert
Level 15
Small Guns +2 (50), Energy Weapons +4 (50), Lockpick +2 (50), Unarmed +1 (50), Repair +2 (50), Barter +2 (50), Melee Weapons +2 (50), Medicine +2 (50), Big Guns +2 (50)
Demolition Expert
Level 16
Energy Weapons +2 (52), Lockpick +2 (52), Unarmed +2 (52), Speech +2 (52), Repair +2 (52), Explosives +2 (52), Barter +1 (51), Melee Weapons +2 (52), Medicine +2 (52), Big Guns +2 (52)
Better Criticals
Level 17
Small Guns +4 (54), Lockpick +2 (54), Unarmed +2 (54), Speech +2 (56), Repair +2 (54), Explosives +2 (54), Barter +1 (54), Melee Weapons +2 (54), Medicine +2 (54)
Intense Training (CH)
Level 18
Energy Weapons +2 (64), Unarmed +2 (56), Explosives +1 (55), Science +6 (60), Medicine +6 (60), Big Guns +2 (54)
Cyborg
Level 19
Small Guns +4 (58), Lockpick +2 (56), Unarmed +2 (58), Speech +2 (58), Repair +2 (56), Explosives +1 (56), Barter +2 (56), Melee Weapons +2 (56), Big Guns +2 (56)
Demolition Expert
Level 20
Small Guns +2 (60), Lockpick +3 (59), Unarmed +2 (60), Speech +2 (60), Repair +2 (58), Explosives +2 (58), Barter +2 (58), Melee Weapons +2 (58), Big Guns +2 (58)
Grim Reaper's Sprint
Level 21
Lockpick +3 (62), Repair +2 (60), Explosives +4 (62), Barter +4 (62), Melee Weapons +2 (60), Big Guns +4 (62)
Entomologist
Level 22
Lockpick +2 (64), Repair +3 (63), Explosives +2 (64), Barter +2 (64), Melee Weapons +4 (64), Medicine +4 (64), Big Guns +2 (64)
Iron Fist
Level 23
Small Guns +4 (64), Unarmed +4 (64), Speech +4 (64), Repair +1 (64), Barter +2 (66), Science +4 (64)
Iron Fist
Level 24
Small Guns +2 (66), Energy Weapons +2 (66), Lockpick +2 (66), Speech +1 (65), Repair +2 (66), Explosives +2 (66), Science +2 (66), Melee Weapons +2 (66), Medicine +2 (66), Big Guns +2 (66)
Lawbringer
Level 25
Energy Weapons +2 (68), Lockpick +2 (68), Unarmed +2 (66), Speech +1 (66), Repair +2 (68), Explosives +2 (68), Barter +2 (68), Melee Weapons +2 (68), Medicine +2 (68), Big Guns +2 (68)
Iron Fist
Level 26
Small Guns +4 (70), Unarmed +4 (70), Speech +4 (70), Barter +2 (70), Science +4 (70), Big Guns +1 (69)
Mister Sandman
Level 27
Sneak +4 (74), Repair +2 (70), Melee Weapons +12 (80), Big Guns +1 (70)
Quantum Chemist
Chinese Army: Special Ops Training Manual => Sneak +2 (76)
Chinese Army: Special Ops Training Manual => Sneak +2 (78)
Chinese Army: Special Ops Training Manual => Sneak +2 (80)
Level 28
Sneak +4 (84), Energy Weapons +2 (70), Lockpick +2 (70), Unarmed +2 (72), Explosives +5 (73), Barter +2 (72), Medicine +2 (70)
Ninja
Level 29
Small Guns +2 (72), Energy Weapons +2 (72), Lockpick +2 (72), Speech +2 (72), Repair +2 (72), Explosives +3 (76), Barter +2 (74), Science +2 (72), Medicine +2 (72)
Animal Friend
Level 30
Sneak +2 (94), Lockpick +1 (81), Unarmed +2 (82), Speech +2 (82), Repair +2 (82), Explosives +2 (86), Barter +2 (84), Science +2 (82), Medicine +2 (82), Big Guns +2 (80)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Ant Sight
Barkskin
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (86)
D.C. Journal of Internal Medicine => Medicine +2 (88)
D.C. Journal of Internal Medicine => Medicine +2 (90)
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (90)
Duck and Cover! => Explosives +2 (92)
Duck and Cover! => Explosives +2 (94)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (96)
Duck and Cover! => Explosives +2 (98)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (92)
Grognak the Barbarian => Melee Weapons +2 (94)
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (84)
Guns and Bullets => Small Guns +2 (86)
Guns and Bullets => Small Guns +2 (88)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Guns and Bullets => Small Guns +2 (98)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (86)
Lying, Congressional Style => Speech +2 (88)
Lying, Congressional Style => Speech +2 (90)
Lying, Congressional Style => Speech +2 (92)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Lying, Congressional Style => Speech +2 (100)
Paradise Lost => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (86)
Tumblers Today => Lockpick +2 (85)
Tumblers Today => Lockpick +2 (87)
Tumblers Today => Lockpick +2 (89)
Tumblers Today => Lockpick +2 (91)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (88)
Tales of a Junktown Jerky Vendor => Barter +2 (90)
Tales of a Junktown Jerky Vendor => Barter +2 (92)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Tales of a Junktown Jerky Vendor => Barter +2 (96)
Tales of a Junktown Jerky Vendor => Barter +2 (98)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (84)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (86)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (88)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (90)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (92)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (94)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (96)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Pugilism Illustrated => Unarmed +2 (88)
Pugilism Illustrated => Unarmed +2 (90)
Pugilism Illustrated => Unarmed +2 (92)
Pugilism Illustrated => Unarmed +2 (94)
Pugilism Illustrated => Unarmed +2 (96)
Pugilism Illustrated => Unarmed +2 (98)
Pugilism Illustrated => Unarmed +2 (100)