Strength
2
 
Perception
10
 
Endurance
6
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
170
 
Critical Chance
15%
 
Dmg Resist
20%
 
Hit Points
440
 
Melee Damage
1.0
 
Skill Points
23
 
Barter
30
 
Big Guns
50
 
Energy Weapons
90
 
Explosives
100
 
Lockpick
100
 
Medicine
60
 
Melee Weapons
40
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
79
 
Speech
30
 
Unarmed
30
 
Action Boy/Girl
Better Criticals
Commando
Comprehension
Concentrated Fire
Cyborg
Educated
Fast Metabolism
Finesse
Gunslinger
Intense Training (3)
Lawbringer
Life Giver
Rad Resistance
Scrounger
Sniper
Toughness
Level 1
ST 1 PE 9 EN 5 CH 1 IN 9 AG 6 LK 9
Repair, Science, and Lockpick
Bobblehead (Medicine)
Level 2
Small Guns +6 (27), Lockpick +5 (45), Repair +3 (43), Science +5 (45)
Intense Training (AG)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Small Guns +3 (32), Lockpick +5 (50), Repair +4 (49), Explosives +5 (30), Science +3 (50)
Intense Training (AG)
Level 4
Small Guns +8 (40), Lockpick +1 (51), Explosives +10 (40), Science +1 (51)
Educated
Level 5
Small Guns +5 (47), Lockpick +4 (55), Repair +5 (54), Explosives +5 (45), Science +4 (55)
Intense Training (AG)
Level 6
Small Guns +8 (55), Repair +5 (59), Explosives +10 (55)
Comprehension
Level 7
Small Guns +5 (60), Lockpick +5 (60), Repair +1 (60), Explosives +7 (62), Science +5 (60)
Gunslinger
Level 8
Small Guns +5 (65), Lockpick +5 (65), Repair +5 (65), Explosives +3 (65), Science +5 (65)
Commando
Level 9
Small Guns +5 (70), Lockpick +5 (70), Repair +3 (68), Explosives +5 (70), Science +5 (70)
Toughness
Level 10
Small Guns +5 (75), Lockpick +5 (75), Repair +3 (71), Explosives +5 (75), Science +5 (75)
Finesse
Level 11
Small Guns +5 (80), Lockpick +5 (80), Repair +3 (74), Explosives +5 (80), Science +5 (80)
Scrounger
Level 12
Small Guns +5 (85), Lockpick +5 (85), Repair +3 (77), Explosives +5 (85), Science +5 (85)
Sniper
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Luck)
Level 13
Small Guns +3 (90), Lockpick +3 (90), Repair +9 (86), Explosives +3 (90), Science +5 (90)
Life Giver
Level 14
Sneak +3 (30), Unarmed +1 (20), Speech +1 (10), Repair +4 (90), Barter +1 (10), Melee Weapons +9 (20), Medicine +3 (40), Big Guns +1 (20)
Lawbringer
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Science)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Explosives)
Bobblehead (Big Guns)
Bobblehead (Barter)
Bobblehead (Charisma)
Level 15
Energy Weapons +3 (30), Big Guns +20 (50)
Fast Metabolism
Level 16
Energy Weapons +16 (46), Medicine +7 (47)
Better Criticals
Level 17
Energy Weapons +14 (60), Medicine +9 (56)
Action Boy/Girl
Level 18
Speech +8 (30), Barter +8 (30), Melee Weapons +3 (33), Medicine +4 (60)
Cyborg
Level 19
Energy Weapons +16 (86), Melee Weapons +7 (40)
Concentrated Fire
Level 20
Sneak +19 (59), Energy Weapons +4 (90)
Rad Resistance
Chinese Army: Special Ops Training Manual => Sneak +2 (61)
Chinese Army: Special Ops Training Manual => Sneak +2 (63)
Chinese Army: Special Ops Training Manual => Sneak +2 (65)
Chinese Army: Special Ops Training Manual => Sneak +2 (67)
Chinese Army: Special Ops Training Manual => Sneak +2 (69)
Chinese Army: Special Ops Training Manual => Sneak +2 (71)
Chinese Army: Special Ops Training Manual => Sneak +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (75)
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)
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