Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
7
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
23
 
Melee Weapons
15
 
Repair
38
 
Science
38
 
Small Guns
19
 
Sneak
19
 
Speech
7
 
Unarmed
17
 
Level 1
ST 5 PE 6 EN 6 CH 1 IN 9 AG 7 LK 6
Lockpick, Repair, and Science
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