Strength
5
 
Perception
8
 
Endurance
6
 
Charisma
6
 
Intelligence
10
 
Agility
6
 
Luck
9
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
14%
 
Dmg Resist
20%
 
Hit Points
400
 
Melee Damage
2.5
 
Skill Points
23
 
Barter
65
 
Big Guns
65
 
Energy Weapons
65
 
Explosives
65
 
Lockpick
70
 
Medicine
65
 
Melee Weapons
65
 
Repair
65
 
Science
70
 
Small Guns
65
 
Sneak
70
 
Speech
65
 
Unarmed
65
 
Animal Friend
Ant Sight
Better Criticals
Chemist
Comprehension
Cyborg
Demolition Expert (3)
Educated
Entomologist
Finesse
Intense Training (2)
Pyromaniac
Robotics Expert
Silent Running
Strong Back
Toughness
Level 1
ST 4 PE 5 EN 5 CH 4 IN 9 AG 5 LK 8
Small Guns, Speech, and Lockpick
Bobblehead (Medicine)
Level 2
Speech +3 (34), Barter +16 (32)
Intense Training (CH)
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 3
Lockpick +12 (45), Explosives +3 (21), Barter +1 (33), Medicine +4 (40)
Intense Training (PE)
Bobblehead (Repair)
Level 4
Energy Weapons +2 (20), Speech +6 (40), Barter +8 (41), Science +4 (30)
Educated
Level 5
Sneak +19 (35), Small Guns +4 (35)
Comprehension
Level 6
Small Guns +3 (38), Speech +3 (43), Explosives +6 (27), Barter +2 (43), Science +5 (35), Melee Weapons +4 (20)
Toughness
Level 7
Sneak +5 (40), Small Guns +2 (40), Repair +4 (40), Barter +2 (45), Science +5 (40), Melee Weapons +5 (25)
Entomologist
Level 8
Sneak +5 (45), Small Guns +5 (45), Explosives +8 (35), Science +5 (45)
Strong Back
Ant Sight
Level 9
Explosives +13 (50), Melee Weapons +10 (35)
Demolition Expert
Bobblehead (Luck)
Level 10
Lockpick +10 (58), Speech +1 (45), Repair +4 (45), Melee Weapons +4 (40), Medicine +4 (45)
Finesse
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Melee Weapons)
Bobblehead (Barter)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Small Guns)
Bobblehead (Explosives)
Bobblehead (Endurance)
Bobblehead (Big Guns)
Level 11
Sneak +2 (60), Small Guns +2 (60), Repair +17 (62), Barter +2 (60)
Animal Friend
Level 12
Energy Weapons +10 (35), Unarmed +7 (26), Big Guns +6 (35)
Silent Running
Level 13
Energy Weapons +5 (40), Unarmed +8 (34), Medicine +5 (50), Big Guns +5 (40)
Robotics Expert
Level 14
Energy Weapons +2 (52), Unarmed +5 (39), Science +4 (60), Medicine +10 (60), Big Guns +2 (42)
Cyborg
Level 15
Energy Weapons +6 (58), Unarmed +1 (40), Big Guns +16 (58)
Pyromaniac
Level 16
Energy Weapons +2 (60), Speech +3 (60), Science +6 (66), Melee Weapons +10 (60), Big Guns +2 (60)
Better Criticals
Level 17
Energy Weapons +5 (65), Repair +3 (65), Explosives +2 (65), Science +4 (70), Melee Weapons +5 (65), Big Guns +4 (64)
Chemist
Level 18
Unarmed +7 (47), Speech +5 (65), Barter +5 (65), Medicine +5 (65), Big Guns +1 (65)
Demolition Expert
Level 19
Small Guns +5 (65), Unarmed +18 (65)
Demolition Expert
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