Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
4
 
Intelligence
3
 
Agility
2
 
Luck
10
 
Action Points
69
 
Carry Weight
220
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
3.5
 
Skill Points
13
 
Barter
15
 
Big Guns
21
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
21
 
Medicine
28
 
Melee Weapons
21
 
Repair
13
 
Science
28
 
Small Guns
11
 
Sneak
11
 
Speech
15
 
Unarmed
21
 
Level 1
ST 7 PE 7 EN 7 CH 4 IN 3 AG 2 LK 10
Energy Weapons, Science, and Medicine
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