Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
9
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
65
 
Big Guns
98
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
98
 
Medicine
92
 
Melee Weapons
98
 
Repair
92
 
Science
92
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Commando
Comprehension
Covert Ops
Cyborg
Demolition Expert (3)
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (2)
Iron Fist (3)
Ninja
Paralyzing Palm
Pitt Fighter
Power Armor Training
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Scrounger
Silent Running
Sniper
Strong Back
Toughness
Warmonger
Wired Reflexes
Level 1
ST 6 PE 7 EN 6 CH 1 IN 9 AG 6 LK 5
Explosives, Melee Weapons, and Unarmed
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 2
Small Guns +3 (20), Lockpick +6 (25), Unarmed +4 (38), Explosives +6 (40), Science +1 (26)
Intense Training (EN)
Ant Might
Level 3
Sneak +6 (25), Unarmed +2 (40), Speech +8 (15), Science +4 (30)
Intense Training (AG)
Covert Ops
Bobblehead (Repair)
Level 4
Sneak +5 (30), Small Guns +5 (30), Energy Weapons +2 (21), Lockpick +2 (30), Speech +1 (16), Science +2 (35), Melee Weapons +1 (35), Big Guns +2 (21)
Educated
Level 5
Speech +10 (26), Explosives +6 (46), Science +2 (37), Melee Weapons +5 (40)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (42)
Auto Expert
Level 6
Lockpick +10 (40), Unarmed +2 (42), Speech +4 (30), Explosives +4 (50), Science +3 (40)
Toughness
Level 7
Lockpick +2 (42), Unarmed +3 (45), Repair +5 (40), Science +5 (45), Melee Weapons +3 (45), Medicine +5 (40)
Bloody Mess
Level 8
Energy Weapons +9 (30), Unarmed +5 (50), Melee Weapons +5 (50), Big Guns +4 (25)
Scrounger
Barkskin
Booster Shot
Pitt Fighter
Level 9
Sneak +1 (31), Small Guns +10 (40), Unarmed +5 (55), Explosives +2 (52), Melee Weapons +5 (55)
Iron Fist
Rad Regeneration
Wired Reflexes
Level 10
Sneak +5 (36), Small Guns +1 (41), Energy Weapons +3 (33), Lockpick +3 (45), Speech +5 (35), Repair +3 (43), Explosives +3 (55)
Demolition Expert
Power Armor Training
Level 11
Sneak +9 (45), Energy Weapons +2 (35), Lockpick +5 (50), Speech +4 (39), Explosives +2 (57), Science +1 (46)
Strong Back
Hematophage
Chinese Army: Special Ops Training Manual => Sneak +2 (47)
Big Book of Science => Science +2 (48)
Grognak the Barbarian => Melee Weapons +2 (57)
Level 12
Sneak +3 (50), Unarmed +5 (60), Speech +6 (45), Repair +1 (44), Explosives +3 (60), Science +2 (50), Melee Weapons +3 (60)
Demolition Expert
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Big Book of Science => Science +2 (52)
Level 13
Sneak +1 (53), Energy Weapons +5 (40), Speech +2 (47), Repair +1 (45), Science +4 (56), Medicine +10 (50)
Demolition Expert
Level 14
Unarmed +1 (61), Speech +3 (50), Repair +5 (50), Science +4 (60), Medicine +10 (60)
Cyborg
Level 15
Sneak +2 (55), Small Guns +3 (44), Big Guns +18 (43)
Pyromaniac
Level 16
Sneak +5 (60), Small Guns +2 (46), Unarmed +5 (66), Repair +5 (55), Big Guns +6 (49)
Iron Fist
Bobblehead (Unarmed)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Level 17
Small Guns +5 (61), Lockpick +8 (68), Unarmed +4 (80), Repair +5 (60), Big Guns +1 (60)
Finesse
Big Book of Science => Science +2 (72)
D.C. Journal of Internal Medicine => Medicine +2 (62)
Grognak the Barbarian => Melee Weapons +2 (72)
Grognak the Barbarian => Melee Weapons +2 (74)
Level 18
Small Guns +2 (63), Energy Weapons +5 (65), Lockpick +2 (70), Speech +5 (65), Melee Weapons +6 (80), Medicine +3 (65)
Paralyzing Palm
Bobblehead (Luck)
Level 19
Sneak +10 (80), Small Guns +2 (65), Science +3 (75), Medicine +3 (68), Big Guns +5 (65)
Iron Fist
Level 20
Speech +5 (70), Explosives +13 (83), Medicine +2 (70), Big Guns +3 (68)
Ninja
Level 21
Small Guns +2 (67), Energy Weapons +5 (70), Lockpick +5 (75), Repair +5 (65), Medicine +4 (74), Big Guns +2 (70)
Better Criticals
Level 22
Small Guns +3 (70), Energy Weapons +5 (75), Lockpick +2 (77), Repair +5 (70), Explosives +2 (85), Medicine +1 (75), Big Guns +5 (75)
Grim Reaper's Sprint
Level 23
Lockpick +3 (80), Repair +5 (75), Science +5 (80), Medicine +5 (80), Big Guns +5 (80)
Silent Running
Big Book of Science => Science +2 (82)
Level 24
Small Guns +10 (80), Energy Weapons +5 (80), Speech +3 (73), Repair +5 (80)
Action Boy/Girl
Level 25
Unarmed +3 (83), Speech +7 (80), Explosives +5 (90), Science +3 (85), Melee Weapons +5 (85)
Quantum Chemist
Level 26
Unarmed +7 (90), Repair +1 (81), Science +5 (90), Melee Weapons +5 (90), Big Guns +5 (85)
Sniper
Level 27
Small Guns +5 (85), Energy Weapons +6 (86), Speech +5 (85), Repair +4 (85), Big Guns +3 (88)
Puppies!
Level 28
Energy Weapons +4 (90), Lockpick +7 (87), Repair +5 (90), Medicine +5 (85), Big Guns +2 (90)
Warmonger
Level 29
Small Guns +4 (89), Lockpick +3 (90), Speech +3 (88), Barter +10 (27), Medicine +3 (88)
Commando
Level 30
Small Guns +1 (96), Speech +2 (100), Barter +18 (63), Medicine +2 (92)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Agility)
Bobblehead (Endurance)
Bobblehead (Charisma)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (100)
Guns and Bullets => Small Guns +2 (100)
Duck and Cover! => Explosives +2 (100)
j9ries, over 15 years ago:
I Don't know if scrounger perk effects grenades if not this build will suffer a little bit
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