Strength
1
 
Perception
4
 
Endurance
8
 
Charisma
3
 
Intelligence
9
 
Agility
9
 
Luck
7
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
12
 
Big Guns
22
 
Energy Weapons
14
 
Explosives
14
 
Lockpick
14
 
Medicine
47
 
Melee Weapons
8
 
Repair
39
 
Science
24
 
Small Guns
50
 
Sneak
24
 
Speech
12
 
Unarmed
22
 
Intense Training
Level 1
ST 1 PE 4 EN 7 CH 3 IN 9 AG 9 LK 7
Small Guns, Medicine, and Repair
Level 2
Small Guns +11 (50), Medicine +8 (47)
Intense Training (EN)
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