Strength
10
 
Perception
2
 
Endurance
10
 
Charisma
3
 
Intelligence
10
 
Agility
4
 
Luck
2
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
310
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
9
 
Big Guns
23
 
Energy Weapons
7
 
Explosives
7
 
Lockpick
7
 
Medicine
45
 
Melee Weapons
23
 
Repair
44
 
Science
23
 
Small Guns
11
 
Sneak
11
 
Speech
9
 
Unarmed
45
 
Intense Training
Level 1
ST 10 PE 2 EN 10 CH 3 IN 10 AG 3 LK 2
Unarmed, Repair, and Medicine
Level 2
Unarmed +7 (45), Repair +6 (44), Medicine +7 (45)
Intense Training (AG)
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