Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
3
 
Intelligence
6
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
12
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
33
 
Melee Weapons
20
 
Repair
33
 
Science
18
 
Small Guns
35
 
Sneak
20
 
Speech
12
 
Unarmed
16
 
Level 1
ST 7 PE 5 EN 5 CH 3 IN 6 AG 7 LK 7
Repair, Small Guns, and Medicine
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