Strength
4
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
2.0
 
Skill Points
20
 
Barter
20
 
Big Guns
17
 
Energy Weapons
30
 
Explosives
15
 
Lockpick
15
 
Medicine
25
 
Melee Weapons
13
 
Repair
30
 
Science
25
 
Small Guns
35
 
Sneak
30
 
Speech
30
 
Unarmed
17
 
Gun Nut
Level 1
ST 4 PE 5 EN 6 CH 5 IN 10 AG 5 LK 5
Energy Weapons, Small Guns, and Speech
Level 2
Sneak +15 (30), Barter +5 (20)
Gun Nut
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