Strength
8
 
Perception
7
 
Endurance
7
 
Charisma
3
 
Intelligence
6
 
Agility
9
 
Luck
1
 
Action Points
83
 
Carry Weight
230
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
4.0
 
Skill Points
16
 
Barter
9
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
32
 
Medicine
20
 
Melee Weapons
19
 
Repair
15
 
Science
15
 
Small Guns
42
 
Sneak
26
 
Speech
9
 
Unarmed
17
 
Intense Training
Level 1
ST 8 PE 7 EN 7 CH 3 IN 6 AG 8 LK 1
Explosives, Lockpick, and Small Guns
Level 2
Sneak +5 (26), Small Guns +6 (42), Medicine +5 (20)
Intense Training (AG)
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