Strength
7
 
Perception
7
 
Endurance
8
 
Charisma
7
 
Intelligence
9
 
Agility
8
 
Luck
7
 
Action Points
106
 
Carry Weight
270
 
Critical Chance
12%
 
Dmg Resist
28%
 
Hit Points
550
 
Melee Damage
3.5
 
Skill Points
22
 
Barter
70
 
Big Guns
70
 
Energy Weapons
75
 
Explosives
75
 
Lockpick
100
 
Medicine
95
 
Melee Weapons
90
 
Repair
100
 
Science
100
 
Small Guns
90
 
Sneak
100
 
Speech
91
 
Unarmed
75
 
Action Boy/Girl
Ant Sight
Auto Expert
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Cannibal
Commando
Comprehension
Covert Ops
Cyborg
Demolition Expert
Educated
Finesse
Grim Reaper's Sprint
Hematophage
Intense Training (5)
Nerves of Steel
Ninja
Nuclear Anomaly
Paralyzing Palm
Pitt Fighter
Power Armor Training
Puppies!
Pyromaniac
Quantum Chemist
Rad Regeneration
Robotics Expert
Silent Running
Sniper
Strong Back
Tag!
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 6 CH 5 IN 7 AG 6 LK 6
Speech, Small Guns, and Repair
Bobblehead (Medicine)
Level 2
Sneak +5 (22), Lockpick +7 (22), Repair +1 (35), Explosives +2 (17), Science +1 (20), Medicine +1 (30)
Intense Training (ST)
Bobblehead (Intelligence)
Level 3
Lockpick +10 (32), Speech +2 (32), Repair +3 (40), Science +3 (25)
Intense Training (AG)
Bobblehead (Agility)
Bobblehead (Charisma)
Level 4
Sneak +2 (28), Energy Weapons +2 (17), Lockpick +13 (45), Melee Weapons +1 (18)
Educated
Level 5
Sneak +2 (30), Speech +2 (36), Repair +5 (45), Explosives +3 (20), Melee Weapons +5 (23), Medicine +4 (36)
Comprehension
Rad Regeneration
Grognak the Barbarian => Melee Weapons +2 (25)
Pugilism Illustrated => Unarmed +2 (19)
Grognak the Barbarian => Melee Weapons +2 (27)
Tales of a Junktown Jerky Vendor => Barter +2 (19)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Repair)
Bobblehead (Explosives)
Level 6
Energy Weapons +1 (20), Lockpick +3 (50), Unarmed +1 (20), Barter +1 (20), Science +7 (32), Melee Weapons +1 (30), Medicine +4 (40), Big Guns +3 (20)
Toughness
Level 7
Small Guns +4 (40), Unarmed +3 (25), Speech +4 (40), Repair +1 (56), Explosives +3 (35), Science +3 (35), Big Guns +3 (25)
Intense Training (EN)
Level 8
Repair +4 (60), Explosives +5 (40), Science +10 (45), Melee Weapons +2 (32)
Strong Back
Level 9
Sneak +5 (35), Repair +3 (63), Explosives +5 (45), Science +5 (50), Melee Weapons +3 (35)
Bloody Mess
Bobblehead (Lockpick)
Ant Sight
Hematophage
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Bobblehead (Speech)
Bobblehead (Small Guns)
Wired Reflexes
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
Guns and Bullets => Small Guns +2 (53)
Lying, Congressional Style => Speech +2 (53)
Big Book of Science => Science +2 (53)
Level 10
Sneak +2 (40), Small Guns +2 (55), Energy Weapons +2 (25), Lockpick +1 (64), Speech +2 (55), Explosives +2 (50), Science +7 (60), Medicine +1 (42), Big Guns +2 (40)
Finesse
Level 11
Energy Weapons +15 (40), Lockpick +1 (65), Repair +1 (65), Medicine +4 (46)
Commando
Level 12
Sneak +5 (45), Unarmed +3 (31), Explosives +5 (55), Melee Weapons +4 (50), Medicine +4 (50)
Sniper
Level 13
Sneak +5 (60), Energy Weapons +10 (50), Repair +1 (66), Explosives +5 (60)
Silent Running
Level 14
Lockpick +5 (70), Unarmed +1 (32), Repair +4 (70), Barter +1 (32), Medicine +10 (60)
Cyborg
Bobblehead (Sneak)
Bobblehead (Unarmed)
Level 15
Small Guns +5 (60), Unarmed +8 (50), Speech +5 (60), Barter +3 (35)
Pyromaniac
Barkskin
Power Armor Training
Pitt Fighter
Covert Ops
Auto Expert
Booster Shot
Level 16
Small Guns +2 (65), Lockpick +2 (75), Science +7 (70), Melee Weapons +10 (60)
Action Boy/Girl
Level 17
Unarmed +10 (60), Repair +1 (71), Barter +5 (40), Melee Weapons +5 (65)
Better Criticals
Bobblehead (Energy Weapons)
Bobblehead (Science)
Level 18
Sneak +5 (75), Unarmed +5 (65), Repair +1 (72), Melee Weapons +10 (75)
Robotics Expert
Level 19
Sneak +5 (80), Unarmed +5 (70), Repair +3 (75), Melee Weapons +5 (80), Medicine +3 (63)
Paralyzing Palm
D.C. Journal of Internal Medicine => Medicine +2 (65)
Level 20
Sneak +5 (85), Small Guns +5 (70), Lockpick +5 (80), Repair +6 (81)
Grim Reaper's Sprint
Level 21
Sneak +10 (95), Lockpick +2 (82), Repair +9 (90)
Ninja
Level 22
Lockpick +13 (95), Repair +3 (93), Medicine +5 (70)
Quantum Chemist
Level 23
Sneak +5 (100), Speech +3 (65), Repair +5 (98), Barter +3 (45), Big Guns +5 (45)
Intense Training (CH)
Level 24
Repair +1 (99), Barter +5 (50), Science +10 (90), Big Guns +5 (50)
Puppies!
Level 25
Small Guns +5 (75), Lockpick +5 (100), Repair +1 (100), Science +10 (100)
Intense Training (IN)
Level 26
Speech +5 (70), Explosives +10 (70), Melee Weapons +4 (84), Medicine +3 (75)
Nerves of Steel
Level 27
Small Guns +5 (80), Speech +5 (75), Barter +3 (53), Melee Weapons +1 (85), Medicine +5 (80), Big Guns +3 (53)
Cannibal
Level 28
Unarmed +5 (75), Speech +10 (85), Barter +3 (56), Melee Weapons +1 (86), Big Guns +3 (56)
Demolition Expert
Level 29
Energy Weapons +5 (75), Explosives +5 (75), Barter +4 (60), Melee Weapons +4 (90), Big Guns +4 (60)
Tag! (Medicine)
Level 30
Small Guns +10 (90), Barter +6 (66), Big Guns +6 (66)
Nuclear Anomaly (Medicine)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Dean's Electronics => Repair +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (68)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (70)
Tales of a Junktown Jerky Vendor => Barter +2 (68)
Tales of a Junktown Jerky Vendor => Barter +2 (70)
Lying, Congressional Style => Speech +2 (87)
Lying, Congressional Style => Speech +2 (89)
Paradise Lost => Speech +2 (91)
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