Strength
10
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
15
 
Barter
15
 
Big Guns
17
 
Energy Weapons
15
 
Explosives
20
 
Lockpick
20
 
Medicine
15
 
Melee Weapons
40
 
Repair
40
 
Science
15
 
Small Guns
42
 
Sneak
17
 
Speech
15
 
Unarmed
17
 
Intense Training (2)
Level 1
ST 10 PE 5 EN 5 CH 5 IN 5 AG 5 LK 5
Melee Weapons, Small Guns, and Repair
Level 2
Small Guns +10 (42), Explosives +5 (20)
Intense Training (AG)
Level 3
Lockpick +5 (20), Repair +10 (40)
Intense Training (EN)
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