Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
2
 
Intelligence
9
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
9
 
Big Guns
15
 
Energy Weapons
21
 
Explosives
26
 
Lockpick
28
 
Medicine
26
 
Melee Weapons
15
 
Repair
39
 
Science
40
 
Small Guns
38
 
Sneak
21
 
Speech
25
 
Unarmed
15
 
Intense Training (2)
Level 1
ST 5 PE 8 EN 5 CH 2 IN 8 AG 7 LK 5
Science, Small Guns, and Repair
Level 2
Lockpick +2 (23), Speech +16 (25)
Intense Training (AG)
Level 3
Small Guns +2 (38), Lockpick +5 (28), Repair +1 (39), Explosives +5 (26), Science +2 (40), Medicine +3 (26)
Intense Training (IN)
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