Strength
10
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
7
 
Agility
7
 
Luck
1
 
Action Points
79
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
17
 
Barter
5
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
32
 
Melee Weapons
23
 
Repair
17
 
Science
17
 
Small Guns
32
 
Sneak
17
 
Speech
5
 
Unarmed
17
 
Level 1
ST 10 PE 7 EN 7 CH 1 IN 7 AG 7 LK 1
Small Guns, Medicine, and Lockpick
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