Strength
4
 
Perception
6
 
Endurance
6
 
Charisma
4
 
Intelligence
10
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
190
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
13
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
50
 
Medicine
36
 
Melee Weapons
13
 
Repair
50
 
Science
50
 
Small Guns
25
 
Sneak
17
 
Speech
13
 
Unarmed
17
 
Educated
Intense Training (2)
Level 1
ST 4 PE 6 EN 6 CH 4 IN 8 AG 6 LK 6
Repair, Science, and Lockpick
Level 2
Small Guns +8 (25), Lockpick +2 (34), Repair +4 (42), Science +4 (42)
Intense Training (IN)
Level 3
Lockpick +16 (50), Repair +3 (47)
Intense Training (IN)
Level 4
Repair +3 (50), Science +6 (50), Medicine +11 (36)
Educated
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