Strength
3
 
Perception
8
 
Endurance
5
 
Charisma
2
 
Intelligence
9
 
Agility
5
 
Luck
8
 
Action Points
75
 
Carry Weight
180
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
19
 
Barter
10
 
Big Guns
16
 
Energy Weapons
37
 
Explosives
22
 
Lockpick
37
 
Medicine
39
 
Melee Weapons
12
 
Repair
24
 
Science
24
 
Small Guns
16
 
Sneak
16
 
Speech
10
 
Unarmed
16
 
Level 1
ST 3 PE 8 EN 5 CH 2 IN 9 AG 5 LK 8
Energy Weapons, Lockpick, and Medicine
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