Strength
9
 
Perception
5
 
Endurance
5
 
Charisma
1
 
Intelligence
6
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
240
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
4.5
 
Skill Points
16
 
Barter
8
 
Big Guns
16
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
31
 
Medicine
33
 
Melee Weapons
24
 
Repair
33
 
Science
18
 
Small Guns
20
 
Sneak
20
 
Speech
8
 
Unarmed
16
 
Level 1
ST 9 PE 5 EN 5 CH 1 IN 6 AG 7 LK 7
Repair, Medicine, and Lockpick
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