Level 1
ST 4 PE 5 EN 5 CH 5 IN 9 AG 6 LK 6
Repair, Small Guns, Lockpick
Bobblehead (Intelligence)
Bobblehead (Strength)
Level 2
Lockpick +5 (35), Repair +5 (45), Explosives +5 (20), Medicine +5 (30)
Intense Training (AG)
Ant Might
Level 3
Lockpick +5 (40), Repair +5 (50), Explosives +5 (25), Science +5 (30)
Intense Training (AG)
Level 4
Small Guns +5 (41), Barter +5 (20), Science +5 (35), Medicine +5 (35)
Educated
Level 5
Small Guns +4 (45), Lockpick +5 (45), Sneak +4 (25), Repair +5 (55), Medicine +5 (40)
Comprehension
Rad Regeneration
Level 6
Small Guns +5 (50), Energy Weapons +5 (20), Repair +5 (60), Explosives +5 (30), Barter +3 (23)
Toughness
Level 7
Speech +10 (25), Repair +5 (65), Science +5 (40), Big Guns +3 (18)
Gunslinger
Level 8
Energy Weapons +1 (21), Lockpick +5 (50), Science +5 (45), Big Guns +7 (25), Medicine +5 (45)
Commando
Bobblehead (Perception)
Level 9
Energy Weapons +7 (30), Lockpick +3 (55), Unarmed +1 (16), Repair +5 (70), Barter +2 (25), Medicine +5 (50)
Strong Back
Bobblehead (Luck)
Level 10
Unarmed +3 (20), Repair +4 (75), Explosives +2 (35), Science +4 (50), Big Guns +10 (36)
Finesse
Level 11
Small Guns +4 (55), Energy Weapons +4 (35), Speech +1 (27), Sneak +1 (27), Repair +5 (80), Barter +4 (30), Big Guns +4 (55)
Size Matters
Level 12
Small Guns +5 (60), Energy Weapons +5 (40), Lockpick +4 (60), Repair +5 (85), Medicine +4 (55)
Sniper
Level 13
Energy Weapons +10 (50), Lockpick +5 (65), Speech +3 (30), Explosives +5 (40)
Robotics Expert
Power Armor Training
Wired Reflexes
Level 14
Small Guns +10 (70), Unarmed +8 (28), Repair +5 (90)
Adamantium Skeleton
Level 15
Lockpick +5 (70), Unarmed +2 (30), Sneak +1 (28), Science +10 (60), Medicine +5 (60)
Cyborg
Level 16
Unarmed +5 (35), Sneak +2 (30), Explosives +5 (45), Barter +5 (35), Science +5 (65), Melee Weapons +1 (19)
Action Boy/Girl
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Barter)
Bobblehead (Science)
Bobblehead (Unarmed)
Level 17
Energy Weapons +5 (65), Lockpick +3 (73), Explosives +5 (50), Big Guns +10 (65)
Better Criticals
Level 18
Energy Weapons +5 (70), Lockpick +12 (85), Melee Weapons +1 (20), Big Guns +5 (70)
Concentrated Fire
Level 19
Small Guns +10 (80), Lockpick +5 (90), Unarmed +5 (50), Speech +3 (33)
Mysterious Stranger
Level 20
Small Guns +5 (85), Unarmed +5 (55), Speech +2 (35), Explosives +5 (55), Melee Weapons +6 (26)
Grim Reaper's Sprint