Strength
10
 
Perception
5
 
Endurance
4
 
Charisma
5
 
Intelligence
10
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
250
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
50
 
Big Guns
13
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
50
 
Medicine
35
 
Melee Weapons
25
 
Repair
40
 
Science
25
 
Small Guns
13
 
Sneak
13
 
Speech
15
 
Unarmed
13
 
Intense Training (2)
Level 1
ST 8 PE 5 EN 3 CH 5 IN 10 AG 4 LK 5
Repair, Barter, and Lockpick
Level 2
Lockpick +20 (50)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Medicine)
Level 3
Barter +20 (50)
Intense Training (EN)
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