Strength
7
 
Perception
5
 
Endurance
5
 
Charisma
4
 
Intelligence
7
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
210
 
Melee Damage
3.5
 
Skill Points
17
 
Barter
18
 
Big Guns
16
 
Energy Weapons
18
 
Explosives
18
 
Lockpick
32
 
Medicine
30
 
Melee Weapons
20
 
Repair
22
 
Science
35
 
Small Guns
34
 
Sneak
18
 
Speech
18
 
Unarmed
16
 
Intense Training
Level 1
ST 7 PE 5 EN 5 CH 4 IN 6 AG 6 LK 7
Small Guns, Lockpick, and Science
Bobblehead (Medicine)
Level 2
Small Guns +1 (34), Energy Weapons +2 (18), Lockpick +1 (32), Speech +4 (18), Repair +2 (22), Explosives +2 (18), Barter +4 (18)
Intense Training (IN)
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