Strength
3
 
Perception
9
 
Endurance
7
 
Charisma
1
 
Intelligence
8
 
Agility
10
 
Luck
2
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
1.5
 
Skill Points
18
 
Barter
5
 
Big Guns
17
 
Energy Weapons
21
 
Explosives
36
 
Lockpick
21
 
Medicine
19
 
Melee Weapons
9
 
Repair
34
 
Science
19
 
Small Guns
38
 
Sneak
23
 
Speech
5
 
Unarmed
17
 
Level 1
ST 3 PE 9 EN 7 CH 1 IN 8 AG 10 LK 2
Small Guns, Repair, and Explosives
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