Level 1
ST 5 PE 6 EN 6 CH 5 IN 7 AG 6 LK 5
Lockpick, Repair, and Small Guns
Ant Sight
Covert Ops
Level 2
Sneak +3 (20), Unarmed +1 (18), Speech +3 (18), Explosives +2 (21), Barter +3 (18), Melee Weapons +3 (18), Medicine +1 (25), Big Guns +1 (18)
Daddy's Boy/Girl
Booster Shot
Level 3
Energy Weapons +1 (20), Lockpick +3 (40), Unarmed +2 (20), Speech +2 (20), Repair +1 (35), Barter +2 (20), Science +2 (34), Melee Weapons +2 (20), Big Guns +2 (20)
Daddy's Boy/Girl
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Energy Weapons)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Auto Expert
Level 4
Sneak +1 (31), Small Guns +2 (47), Energy Weapons +1 (31), Unarmed +1 (31), Speech +1 (31), Repair +5 (50), Barter +2 (32), Melee Weapons +1 (31), Medicine +3 (43)
Educated
Level 5
Sneak +4 (35), Small Guns +3 (50), Speech +4 (35), Explosives +3 (34), Barter +3 (35), Science +3 (47)
Comprehension
Level 6
Sneak +3 (38), Energy Weapons +4 (35), Speech +2 (37), Explosives +1 (35), Barter +5 (40), Science +3 (50), Medicine +2 (45)
Toughness
Level 7
Sneak +4 (42), Energy Weapons +1 (36), Unarmed +7 (38), Speech +4 (41), Melee Weapons +2 (33), Medicine +2 (47)
Child at Heart
Tumblers Today => Lockpick +2 (52)
Tumblers Today => Lockpick +2 (54)
Tumblers Today => Lockpick +2 (56)
Tumblers Today => Lockpick +2 (58)
Tumblers Today => Lockpick +2 (60)
Tumblers Today => Lockpick +2 (62)
Tumblers Today => Lockpick +2 (64)
Tumblers Today => Lockpick +2 (66)
Tumblers Today => Lockpick +2 (68)
Tumblers Today => Lockpick +2 (70)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
Tumblers Today => Lockpick +2 (76)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
Tumblers Today => Lockpick +2 (82)
Tumblers Today => Lockpick +2 (84)
Tumblers Today => Lockpick +2 (86)
Tumblers Today => Lockpick +2 (88)
Tumblers Today => Lockpick +2 (90)
Tumblers Today => Lockpick +2 (92)
Tumblers Today => Lockpick +2 (94)
Tumblers Today => Lockpick +2 (96)
Tumblers Today => Lockpick +2 (98)
Tumblers Today => Lockpick +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (32)
Level 8
Sneak +1 (43), Energy Weapons +2 (38), Unarmed +2 (40), Speech +3 (44), Explosives +5 (40), Barter +2 (42), Melee Weapons +2 (35), Big Guns +3 (35)
Strong Back
Big Book of Science => Science +2 (52)
Big Book of Science => Science +2 (54)
Big Book of Science => Science +2 (56)
Big Book of Science => Science +2 (58)
Big Book of Science => Science +2 (60)
Level 9
Sneak +7 (50), Energy Weapons +2 (40), Speech +1 (45), Melee Weapons +5 (40), Big Guns +5 (40)
Commando
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Duck and Cover! => Explosives +2 (42)
Grognak the Barbarian => Melee Weapons +2 (42)
Grognak the Barbarian => Melee Weapons +2 (44)
Level 10
Energy Weapons +5 (45), Unarmed +2 (42), Barter +6 (48), Melee Weapons +1 (45), Medicine +3 (50), Big Guns +3 (43)
Finesse
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Lying, Congressional Style => Speech +2 (47)
Grognak the Barbarian => Melee Weapons +2 (47)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Dean's Electronics => Repair +2 (52)
Duck and Cover! => Explosives +2 (44)
Dean's Electronics => Repair +2 (54)
Guns and Bullets => Small Guns +2 (52)
Grognak the Barbarian => Melee Weapons +2 (49)
Level 11
Energy Weapons +2 (47), Unarmed +5 (47), Speech +3 (50), Explosives +3 (47), Barter +2 (50), Melee Weapons +1 (50), Big Guns +4 (47)
Lady Killer/Black Widow
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Level 12
Small Guns +3 (55), Energy Weapons +3 (50), Unarmed +3 (50), Repair +3 (57), Explosives +3 (50), Barter +2 (52), Big Guns +3 (50)
Silent Running
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
Level 13
Energy Weapons +2 (52), Unarmed +2 (52), Speech +5 (55), Repair +3 (60), Explosives +2 (52), Melee Weapons +2 (52), Medicine +2 (52), Big Guns +2 (52)
Intense Training (AG)
Lying, Congressional Style => Speech +2 (57)
Lying, Congressional Style => Speech +2 (59)
Chinese Army: Special Ops Training Manual => Sneak +2 (74)
Level 14
Sneak +1 (75), Small Guns +3 (60), Energy Weapons +2 (54), Unarmed +2 (54), Speech +1 (60), Explosives +2 (54), Barter +3 (55), Melee Weapons +2 (54), Medicine +2 (54), Big Guns +2 (54)
Adamantium Skeleton
Chinese Army: Special Ops Training Manual => Sneak +2 (77)
Chinese Army: Special Ops Training Manual => Sneak +2 (79)
Grognak the Barbarian => Melee Weapons +2 (56)
Level 15
Sneak +1 (80), Small Guns +10 (70), Energy Weapons +2 (56), Unarmed +1 (55), Explosives +6 (60)
Intense Training (LK)
Level 16
Energy Weapons +1 (57), Unarmed +2 (57), Speech +5 (65), Barter +2 (57), Melee Weapons +1 (57), Medicine +6 (60), Big Guns +3 (57)
Action Boy/Girl
Chinese Army: Special Ops Training Manual => Sneak +2 (82)
Chinese Army: Special Ops Training Manual => Sneak +2 (84)
Chinese Army: Special Ops Training Manual => Sneak +2 (86)
Chinese Army: Special Ops Training Manual => Sneak +2 (88)
Chinese Army: Special Ops Training Manual => Sneak +2 (90)
Chinese Army: Special Ops Training Manual => Sneak +2 (92)
Chinese Army: Special Ops Training Manual => Sneak +2 (94)
Chinese Army: Special Ops Training Manual => Sneak +2 (96)
Chinese Army: Special Ops Training Manual => Sneak +2 (98)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Level 17
Energy Weapons +3 (60), Unarmed +3 (60), Explosives +5 (65), Barter +3 (60), Melee Weapons +3 (60), Big Guns +3 (60)
Better Criticals
D.C. Journal of Internal Medicine => Medicine +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (64)
Level 18
Barter +10 (70), Big Guns +10 (70)
Cyborg
Duck and Cover! => Explosives +2 (67)
Level 19
Repair +10 (70), Explosives +3 (70), Melee Weapons +1 (61), Medicine +6 (70)
Sniper
Lying, Congressional Style => Speech +2 (67)
Level 20
Unarmed +10 (70), Speech +3 (70), Melee Weapons +7 (68)
Grim Reaper's Sprint
Grognak the Barbarian => Melee Weapons +2 (70)
Guns and Bullets => Small Guns +2 (72)
Guns and Bullets => Small Guns +2 (74)
Guns and Bullets => Small Guns +2 (76)
Guns and Bullets => Small Guns +2 (78)
Guns and Bullets => Small Guns +2 (80)
Level 21
Unarmed +5 (77), Speech +5 (75), Repair +5 (75), Melee Weapons +5 (75)
Intense Training (EN)
Guns and Bullets => Small Guns +2 (82)
Level 22
Small Guns +1 (83), Energy Weapons +5 (75), Explosives +5 (75), Barter +5 (75), Medicine +1 (71), Big Guns +3 (75)
Solar Powered
Guns and Bullets => Small Guns +2 (85)
Lying, Congressional Style => Speech +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (73)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (77)
Pitt Fighter
Level 23
Energy Weapons +5 (80), Explosives +5 (80), Barter +5 (80), Big Guns +5 (80)
Puppies!
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
Level 24
Unarmed +3 (80), Speech +3 (80), Repair +5 (80), Melee Weapons +5 (80), Medicine +4 (85)
Life Giver
Dean's Electronics => Repair +2 (82)
Guns and Bullets => Small Guns +2 (87)
Paradise Lost => Speech +2 (82)
Pugilism Illustrated => Unarmed +2 (82)
Nikola Tesla and You => Energy Weapons +2 (82)
Level 25
Energy Weapons +2 (84), Repair +2 (84), Explosives +4 (84), Barter +4 (84), Melee Weapons +4 (84), Big Guns +4 (84)
Scrounger
Nikola Tesla and You => Energy Weapons +2 (86)
Tales of a Junktown Jerky Vendor => Barter +2 (86)
Level 26
Small Guns +3 (90), Unarmed +3 (85), Speech +3 (85), Repair +6 (90), Explosives +1 (85), Melee Weapons +2 (86), Big Guns +2 (86)
Nerves of Steel
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
Dean's Electronics => Repair +2 (92)
Level 27
Energy Weapons +2 (88), Unarmed +3 (88), Speech +3 (88), Explosives +5 (90), Barter +2 (88), Melee Weapons +2 (88), Medicine +1 (90), Big Guns +2 (88)
Warmonger
D.C. Journal of Internal Medicine => Medicine +2 (92)
D.C. Journal of Internal Medicine => Medicine +2 (94)
Lying, Congressional Style => Speech +2 (90)
Level 28
Small Guns +2 (92), Energy Weapons +3 (91), Unarmed +3 (91), Speech +1 (91), Explosives +1 (91), Barter +3 (91), Melee Weapons +4 (92), Big Guns +3 (91)
Rad Absorption
Level 29
Small Guns +3 (95), Energy Weapons +3 (94), Unarmed +2 (93), Speech +2 (93), Repair +1 (93), Explosives +2 (93), Barter +3 (94), Melee Weapons +1 (93), Big Guns +3 (94)
Quantum Chemist
Level 30
Energy Weapons +1 (100), Unarmed +3 (100), Speech +3 (100), Repair +2 (100), Explosives +4 (100), Barter +1 (100), Melee Weapons +3 (100), Medicine +2 (100), Big Guns +1 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Perception)
Barkskin
Wired Reflexes