Strength
1
 
Perception
3
 
Endurance
1
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
160
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
0.5
 
Skill Points
23
 
Barter
24
 
Big Guns
8
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
50
 
Medicine
36
 
Melee Weapons
8
 
Repair
26
 
Science
50
 
Small Guns
44
 
Sneak
24
 
Speech
46
 
Unarmed
8
 
Educated
Swift Learner (2)
Level 1
ST 1 PE 3 EN 1 CH 9 IN 9 AG 9 LK 8
Speech, Science, and Lockpick
Level 2
Lockpick +10 (37), Science +9 (48)
Swift Learner
Bobblehead (Medicine)
Bobblehead (Intelligence)
Level 3
Lockpick +13 (50), Speech +7 (46)
Swift Learner
Level 4
Small Guns +20 (44)
Educated
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