Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
10
 
Action Points
108
 
Carry Weight
240
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
600
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
96
 
Lockpick
74
 
Medicine
76
 
Melee Weapons
74
 
Repair
76
 
Science
86
 
Small Guns
74
 
Sneak
71
 
Speech
100
 
Unarmed
80
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Better Criticals
Booster Shot
Chem Resistant
Covert Ops
Cyborg
Daddy's Boy/Girl
Demolition Expert
Dream Crusher
Educated
Escalator to Heaven
Fast Metabolism
Finesse
Fortune Finder
Ghoul Ecology
Grim Reaper's Sprint
Gun Nut
Hematophage
Intense Training (2)
Lawbringer
Life Giver
Light Step
Master Trader
Nerd Rage!
Nerves of Steel
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Rad Regeneration
Robotics Expert
Scoundrel
Size Matters
Superior Defender
Swift Learner
Toughness
Wired Reflexes
Xenotech Expert
Level 1
ST 5 PE 5 EN 5 CH 5 IN 5 AG 5 LK 10
Speech, Barter, and Science
Bobblehead (Luck)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Speech +16 (60)
Intense Training (AG)
Level 3
Speech +16 (76)
Swift Learner
Big Book of Science => Science +1 (45)
Big Book of Science => Science +1 (46)
Nikola Tesla and You => Energy Weapons +1 (30)
Xenotech Expert
Wired Reflexes
Superior Defender
Rad Regeneration
Punga Power!
Power Armor Training
Pitt Fighter
Hematophage
Ghoul Ecology
Dream Crusher
Covert Ops
Booster Shot
Barkskin
Auto Expert
Ant Sight
D.C. Journal of Internal Medicine => Medicine +1 (30)
Guns and Bullets => Small Guns +1 (35)
Level 4
Speech +16 (92)
Educated
Level 5
Speech +8 (100), Barter +11 (60)
Scoundrel
Level 6
Barter +19 (79)
Toughness
Level 7
Explosives +19 (50)
Demolition Expert
Chinese Army: Special Ops Training Manual => Sneak +1 (32)
D.C. Journal of Internal Medicine => Medicine +1 (31)
Dean's Electronics => Repair +1 (30)
Dean's Electronics => Repair +1 (31)
Duck and Cover! => Explosives +1 (51)
Grognak the Barbarian => Melee Weapons +1 (30)
Guns and Bullets => Small Guns +1 (36)
Guns and Bullets => Small Guns +1 (37)
Lying, Congressional Style => Speech +1 (100)
Nikola Tesla and You => Energy Weapons +1 (33)
Paradise Lost => Speech +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (80)
Tumblers Today => Lockpick +1 (35)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (30)
Duck and Cover! => Explosives +1 (52)
Duck and Cover! => Explosives +1 (53)
Grognak the Barbarian => Melee Weapons +1 (31)
Pugilism Illustrated => Unarmed +1 (30)
Lying, Congressional Style => Speech +1 (100)
Dean's Electronics => Repair +1 (32)
D.C. Journal of Internal Medicine => Medicine +1 (32)
D.C. Journal of Internal Medicine => Medicine +1 (33)
Lying, Congressional Style => Speech +1 (100)
Chinese Army: Special Ops Training Manual => Sneak +1 (33)
Big Book of Science => Science +1 (50)
Level 8
Science +19 (69)
Size Matters
Level 9
Barter +19 (99)
Daddy's Boy/Girl
Pugilism Illustrated => Unarmed +1 (31)
Level 10
Barter +1 (100), Big Guns +18 (63)
Nerd Rage!
Level 11
Big Guns +19 (82)
Finesse
Level 12
Science +1 (75), Big Guns +18 (100)
Life Giver
Level 13
Sneak +7 (40), Small Guns +3 (40), Repair +6 (38), Melee Weapons +3 (34)
Robotics Expert
Level 14
Unarmed +9 (40), Repair +2 (45), Melee Weapons +6 (40), Medicine +2 (40)
Gun Nut
Level 15
Sneak +10 (50), Energy Weapons +7 (40), Lockpick +2 (37)
Adamantium Skeleton
Level 16
Energy Weapons +5 (45), Lockpick +4 (41), Melee Weapons +5 (45), Medicine +5 (45)
Better Criticals
Level 17
Lockpick +4 (45), Unarmed +5 (45), Repair +3 (48), Explosives +2 (55), Melee Weapons +5 (50)
Master Trader
Level 18
Small Guns +5 (50), Energy Weapons +5 (50), Unarmed +5 (50), Repair +2 (50), Medicine +2 (47)
Lawbringer
Level 19
Sneak +1 (51), Small Guns +1 (51), Energy Weapons +1 (51), Lockpick +6 (51), Unarmed +5 (55), Repair +1 (51), Medicine +4 (51)
Action Boy/Girl
Level 20
Sneak +4 (55), Small Guns +4 (55), Lockpick +3 (54), Repair +4 (55), Medicine +4 (55)
Chem Resistant
Level 21
Sneak +4 (59), Energy Weapons +4 (55), Lockpick +1 (55), Unarmed +5 (60), Melee Weapons +5 (55)
Grim Reaper's Sprint
Level 22
Sneak +1 (60), Small Guns +5 (60), Repair +5 (60), Melee Weapons +5 (60), Medicine +3 (58)
Puppies!
Level 23
Energy Weapons +7 (72), Lockpick +5 (60), Explosives +5 (60), Medicine +2 (60)
Cyborg
Level 24
Energy Weapons +8 (80), Lockpick +1 (61), Explosives +10 (70)
Fortune Finder
Level 25
Energy Weapons +10 (90), Lockpick +9 (70)
Light Step
Level 26
Energy Weapons +10 (100), Explosives +9 (79)
Intense Training (ST)
Level 27
Explosives +1 (80), Melee Weapons +8 (70), Medicine +10 (70)
Nerves of Steel
Level 28
Unarmed +14 (74), Science +5 (80)
Fast Metabolism
Level 29
Small Guns +9 (69), Repair +10 (70)
Escalator to Heaven
Level 30
Sneak +7 (71), Explosives +12 (96)
Almost Perfect
Guns and Bullets => Small Guns +1 (74)
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