Strength
6
 
Perception
6
 
Endurance
9
 
Charisma
6
 
Intelligence
10
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
260
 
Critical Chance
10%
 
Dmg Resist
23%
 
Hit Points
570
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
50
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
26
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
25
 
Unarmed
26
 
Animal Friend (2)
Ant Sight
Auto Expert
Bloody Mess
Booster Shot
Commando
Cyborg
Educated
Grim Reaper's Sprint
Gunslinger
Hematophage
Intense Training (5)
Lawbringer
Night Person
No Weaknesses
Nuclear Anomaly
Pitt Fighter
Power Armor Training
Quantum Chemist
Rad Regeneration
Robotics Expert
Size Matters (3)
Solar Powered
Strong Back
Swift Learner (3)
Tag!
Toughness
Level 1
ST 6 PE 5 EN 8 CH 1 IN 10 AG 3 LK 7
Small Guns, Explosives, and Sneak
Level 2
Sneak +3 (30), Small Guns +13 (40), Repair +4 (30)
Swift Learner
Level 3
Sneak +5 (35), Small Guns +15 (55)
Swift Learner
Level 4
Small Guns +15 (70), Lockpick +5 (21)
Educated
Level 5
Small Guns +10 (80), Lockpick +9 (30), Science +4 (30)
Swift Learner
Level 6
Small Guns +10 (90), Lockpick +5 (35), Repair +3 (33), Science +5 (35)
Intense Training (LK)
Level 7
Small Guns +10 (100), Lockpick +5 (41), Repair +3 (37), Science +5 (41)
Intense Training (LK)
Level 8
Sneak +4 (40), Energy Weapons +13 (30), Repair +4 (41), Big Guns +2 (25)
Commando
Level 9
Sneak +1 (41), Energy Weapons +10 (40), Lockpick +4 (45), Repair +4 (45), Science +4 (45)
Size Matters
Level 10
Energy Weapons +10 (50), Lockpick +5 (50), Repair +3 (48), Science +5 (50)
Size Matters
Level 11
Energy Weapons +11 (61), Lockpick +5 (55), Repair +2 (50), Science +5 (55)
Size Matters
Level 12
Sneak +4 (45), Energy Weapons +9 (70), Lockpick +5 (60), Science +5 (60)
Robotics Expert
Level 13
Energy Weapons +10 (80), Lockpick +5 (65), Repair +3 (53), Science +5 (65)
Intense Training (LK)
Level 14
Sneak +1 (46), Energy Weapons +10 (90), Lockpick +5 (70), Repair +2 (55), Science +5 (70)
Lawbringer
Level 15
Sneak +3 (49), Energy Weapons +5 (95), Lockpick +5 (75), Science +5 (75), Big Guns +5 (77)
Intense Training (EN)
Level 16
Sneak +2 (51), Energy Weapons +5 (100), Lockpick +5 (80), Repair +3 (58), Science +5 (80), Big Guns +3 (95)
Tag! (Big Guns)
Level 17
Sneak +5 (56), Lockpick +5 (85), Repair +3 (61), Science +5 (85), Big Guns +5 (100)
Gunslinger (Big Guns)
Level 18
Sneak +3 (59), Lockpick +10 (95), Science +10 (95)
Strong Back (Big Guns)
Level 19
Lockpick +5 (100), Repair +13 (74), Science +5 (100)
Toughness (Big Guns)
Level 20
Repair +23 (97)
Solar Powered (Big Guns)
Level 21
Sneak +20 (79), Repair +3 (100)
Grim Reaper's Sprint (Big Guns)
Level 22
Sneak +21 (100), Medicine +2 (29)
Quantum Chemist (Big Guns)
Level 23
Explosives +2 (34), Medicine +21 (50)
Bloody Mess (Big Guns)
Level 24
Explosives +19 (53), Barter +1 (18), Medicine +3 (53)
No Weaknesses (Big Guns)
Level 25
Explosives +7 (60), Barter +9 (29), Medicine +7 (60)
Intense Training (CH)
Level 26
Explosives +1 (61), Barter +21 (50), Medicine +1 (61)
Animal Friend (Big Guns)
Level 27
Explosives +9 (70), Medicine +14 (75)
Animal Friend (Big Guns)
Level 28
Medicine +23 (98)
Night Person (Big Guns)
Level 29
Explosives +21 (91), Medicine +2 (100)
Cyborg (Big Guns)
Level 30
Unarmed +1 (26), Speech +6 (25), Explosives +9 (100), Melee Weapons +7 (26)
Nuclear Anomaly (Big Guns)
Ant Sight
Auto Expert
Booster Shot
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
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