Level 1
ST 6 PE 6 EN 5 CH 5 IN 7 AG 6 LK 5
Small Guns, Repair, Lockpick
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Medicine)
Bobblehead (Science)
Bobblehead (Repair)
Ant Sight
Hematophage
Rad Regeneration
Wired Reflexes
Level 2
Small Guns +8 (40), Lockpick +1 (35), Repair +4 (52), Explosives +1 (20), Science +4 (37)
Intense Training (IN)
Level 3
Small Guns +5 (45), Lockpick +5 (40), Science +3 (40), Medicine +6 (39)
Intense Training (EN)
Level 4
Small Guns +3 (48), Lockpick +5 (45), Science +5 (45), Medicine +6 (45)
Educated
Level 5
Small Guns +12 (60), Energy Weapons +1 (20), Sneak +3 (20), Repair +6 (58)
Comprehension
Level 6
Small Guns +5 (65), Lockpick +10 (55), Repair +2 (60), Science +5 (50)
Toughness
Level 7
Small Guns +5 (72), Lockpick +15 (70), Repair +2 (62)
Intense Training (AG)
Level 8
Energy Weapons +10 (30), Science +10 (60), Medicine +2 (47)
Strong Back
Level 9
Small Guns +3 (75), Energy Weapons +10 (40), Explosives +1 (21), Science +5 (65), Medicine +3 (50)
Commando
Level 10
Energy Weapons +10 (50), Repair +8 (70), Explosives +4 (25)
Finesse
Level 11
Small Guns +5 (80), Energy Weapons +5 (55), Repair +5 (75), Explosives +5 (30), Barter +1 (16), Melee Weapons +1 (20)
Bloody Mess
Level 12
Energy Weapons +10 (65), Barter +2 (18), Science +5 (70), Medicine +5 (55)
Sniper
Level 13
Energy Weapons +5 (70), Sneak +8 (30), Barter +4 (22), Medicine +5 (60)
Life Giver
Level 14
Energy Weapons +10 (90), Sneak +5 (35), Repair +5 (80), Medicine +2 (62)
Cyborg