Strength
10
 
Perception
10
 
Endurance
9
 
Charisma
9
 
Intelligence
10
 
Agility
9
 
Luck
9
 
Action Points
108
 
Carry Weight
300
 
Critical Chance
14%
 
Dmg Resist
18%
 
Hit Points
600
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
100
 
Big Guns
65
 
Energy Weapons
100
 
Explosives
52
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
60
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
78
 
Speech
100
 
Unarmed
44
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Booster Shot
Computer Whiz
Covert Ops
Cyborg
Dream Crusher
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Infiltrator
Intense Training (7)
Lawbringer
Life Giver
Light Step
Master Trader
Pitt Fighter
Power Armor Training
Punga Power!
Puppies!
Quantum Chemist
Rad Absorption
Rad Regeneration
Silent Running
Size Matters
Sniper
Solar Powered
Strong Back
Superior Defender
Wired Reflexes
Xenotech Expert
Level 1
ST 7 PE 6 EN 6 CH 5 IN 7 AG 5 LK 4
Speech, Small Guns, and Lockpick
Level 2
Small Guns +6 (35), Lockpick +4 (35), Speech +6 (35), Barter +1 (15)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Intelligence)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Energy Weapons)
Bobblehead (Lockpick)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Repair)
Bobblehead (Unarmed)
Bobblehead (Melee Weapons)
Bobblehead (Explosives)
Bobblehead (Speech)
Bobblehead (Medicine)
Big Book of Science => Science +1 (32)
Chinese Army: Special Ops Training Manual => Sneak +1 (28)
D.C. Journal of Internal Medicine => Medicine +1 (32)
Grognak the Barbarian => Melee Weapons +1 (34)
Guns and Bullets => Small Guns +1 (49)
Guns and Bullets => Small Guns +1 (50)
Ant Sight
Level 3
Lockpick +10 (62), Science +8 (40)
Intense Training (PE)
Auto Expert
Barkskin
Rad Regeneration
Punga Power!
Level 4
Sneak +2 (30), Energy Weapons +1 (34), Lockpick +3 (65), Unarmed +1 (30), Speech +2 (50), Explosives +2 (35), Barter +2 (30), Melee Weapons +1 (37), Medicine +3 (35), Big Guns +1 (30)
Intense Training (ST)
Superior Defender
Xenotech Expert
Pitt Fighter
Power Armor Training
Hematophage
Ghoul Ecology
Wired Reflexes
Covert Ops
Dream Crusher
Booster Shot
Level 5
Small Guns +1 (54), Energy Weapons +4 (40), Explosives +3 (40), Science +2 (45), Melee Weapons +3 (40), Medicine +5 (40)
Intense Training (PE)
Level 6
Repair +15 (48), Science +3 (50)
Intense Training (IN)
Level 7
Small Guns +1 (55), Speech +10 (60), Barter +5 (35), Science +3 (55)
Intense Training (IN)
Level 8
Small Guns +1 (56), Speech +10 (70), Science +5 (60), Medicine +1 (45), Big Guns +3 (35)
Intense Training (EN)
Level 9
Small Guns +4 (60), Lockpick +5 (75), Unarmed +1 (33), Speech +5 (75), Medicine +5 (50)
Strong Back
Level 10
Sneak +10 (40), Lockpick +1 (76), Unarmed +2 (35), Speech +5 (80), Explosives +2 (42)
Finesse
Level 11
Lockpick +9 (85), Speech +10 (90), Explosives +1 (43)
Size Matters
Level 12
Lockpick +10 (95), Speech +10 (100)
Sniper
Level 13
Sneak +5 (45), Small Guns +5 (65), Lockpick +5 (100), Science +5 (65)
Life Giver
Level 14
Sneak +5 (50), Small Guns +10 (75), Science +5 (70)
Adamantium Skeleton
Level 15
Small Guns +10 (85), Barter +5 (40), Science +5 (75)
Light Step
Level 16
Sneak +10 (70), Unarmed +5 (40), Medicine +5 (55)
Silent Running
Level 17
Small Guns +10 (95), Science +5 (80), Medicine +5 (60)
Cyborg
Level 18
Small Guns +5 (100), Repair +5 (55), Barter +10 (50)
Infiltrator
Level 19
Repair +5 (60), Science +5 (85), Melee Weapons +10 (50)
Computer Whiz
Level 20
Barter +5 (55), Science +15 (100)
Explorer
Level 21
Energy Weapons +5 (55), Repair +10 (70), Barter +5 (60)
Grim Reaper's Sprint
Level 22
Energy Weapons +5 (60), Explosives +5 (48), Barter +10 (70)
Action Boy/Girl
Level 23
Barter +10 (80), Medicine +10 (70)
Puppies!
Level 24
Barter +20 (100)
Quantum Chemist
Level 25
Energy Weapons +10 (70), Repair +10 (80)
Lawbringer
Level 26
Energy Weapons +10 (80), Repair +10 (90)
Solar Powered
Level 27
Repair +10 (100), Medicine +10 (80)
Master Trader
Level 28
Energy Weapons +10 (90), Medicine +10 (90)
Rad Absorption
Level 29
Energy Weapons +10 (100), Medicine +10 (100)
Fast Metabolism
Level 30
Explosives +2 (52), Melee Weapons +8 (60), Big Guns +10 (64)
Almost Perfect
Big Book of Science => Science +1 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (65)
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