Level 1
  
    ST 5 PE 5 EN 5 CH 5 IN 8 AG 7 LK 5
  
    Speech, Explosives, and Sneak
  
    Bobblehead (Strength)
  
    Bobblehead (Perception)
  
    Bobblehead (Endurance)
  
    Bobblehead (Charisma)
  
    Bobblehead (Energy Weapons)
  
    Bobblehead (Intelligence)
  
    Bobblehead (Agility)
  
    Bobblehead (Luck)
  
    Bobblehead (Barter)
  
    Bobblehead (Big Guns)
  
    Bobblehead (Explosives)
  
    Bobblehead (Lockpick)
  
    Bobblehead (Unarmed)
  
    Bobblehead (Speech)
  
    Bobblehead (Sneak)
  
    Bobblehead (Small Guns)
  
    Bobblehead (Science)
  
    Bobblehead (Repair)
  
    Bobblehead (Melee Weapons)
  
    Bobblehead (Medicine)
  
    Ant Sight
  
    Auto Expert
  
    Barkskin
  
    Booster Shot
  
    Hematophage
  
    Power Armor Training
  
    Pitt Fighter
  
    Rad Regeneration
  
    Xenotech Expert
  
    Punga Power!
  
  
  
  Level 2
  
    Energy Weapons +12 (41), Science +7 (40)
  
    Little Leaguer
  
  
  
  Level 3
  
    Sneak +8 (59), Explosives +1 (50), Science +10 (50)
  
    Thief
  
  
  
  Level 4
  
    Sneak +1 (60), Explosives +10 (60), Barter +8 (35)
  
    Entomologist
  
  
  
  Level 5
  
    Barter +9 (44), Medicine +10 (43)
  
    Educated
  
  
  
  Level 6
  
    Barter +10 (54), Medicine +12 (60)
  
    Daddy's Boy/Girl
  
  
  
  Level 7
  
    Small Guns +4 (40), Unarmed +7 (34), Barter +6 (60), Science +5 (60)
  
    Gun Nut
  
    Covert Ops
  
  
  
  Level 8
  
    Energy Weapons +4 (45), Lockpick +7 (44), Unarmed +10 (44), Science +1 (64)
  
    Strong Back
  
  
  
  Level 9
  
    Small Guns +4 (52), Energy Weapons +3 (48), Lockpick +6 (50), Unarmed +3 (47), Science +6 (70)
  
    Gun Nut
  
  
  
  Level 10
  
    Small Guns +3 (60), Energy Weapons +12 (60), Lockpick +2 (52), Unarmed +5 (52)
  
    Gun Nut
  
  
  
  Level 11
  
    Lockpick +11 (63), Unarmed +11 (65)
  
    Intense Training (EN)
  
  
  
  Level 12
  
    Sneak +20 (80), Melee Weapons +2 (34)
  
    Mister Sandman
  
  
  
  Level 13
  
    Melee Weapons +22 (56)
  
    Nerd Rage!
  
  
  
  Level 14
  
    Melee Weapons +22 (78)
  
    Silent Running
  
  
  
  Level 15
  
    Speech +19 (61), Barter +1 (61), Melee Weapons +2 (80)
  
    Robotics Expert
  
  
  
  Level 16
  
    Energy Weapons +5 (65), Lockpick +2 (65), Speech +4 (65), Barter +5 (66), Medicine +6 (66)
  
    Pyromaniac
  
  
  
  Level 17
  
    Lockpick +6 (71), Speech +6 (71), Barter +5 (71), Medicine +5 (71)
  
    Chemist
  
  
  
  Level 18
  
    Lockpick +4 (90), Speech +5 (76), Barter +4 (75), Science +5 (75), Medicine +4 (75)
  
    Tag! (Lockpick)
  
  
  
  Level 19
  
    Speech +5 (81), Barter +6 (81), Science +5 (80), Medicine +6 (81)
  
    Master Trader
  
  
  
  Level 20
  
    Speech +5 (86), Barter +6 (87), Science +6 (86), Medicine +5 (86)
  
    Cyborg
  
  
  
  Level 21
  
    Lockpick +1 (91), Speech +5 (91), Barter +5 (92), Science +5 (91), Medicine +6 (92)
  
    Concentrated Fire
  
  
  
  Level 22
  
    Lockpick +3 (94), Unarmed +5 (70), Speech +4 (95), Barter +3 (95), Science +4 (95), Medicine +3 (95)
  
    Paralyzing Palm
  
  
  
  Level 23
  
    Lockpick +5 (99), Speech +5 (100), Barter +4 (99), Science +4 (99), Medicine +4 (99)
  
    Quantum Chemist
  
  
  
  Level 24
  
    Lockpick +1 (100), Barter +1 (100), Science +1 (100), Medicine +1 (100), Big Guns +18 (47)
  
    Ninja
  
  
  
  Level 25
  
    Repair +11 (59), Big Guns +11 (58)
  
    Computer Whiz
  
  
  
  Level 26
  
    Small Guns +5 (65), Repair +6 (65), Explosives +5 (65), Big Guns +6 (64)
  
    Infiltrator
  
  
  
  Level 27
  
    Small Guns +5 (70), Repair +6 (71), Explosives +5 (70), Big Guns +6 (70)
  
    No Weaknesses
  
  
  
  Level 28
  
    Small Guns +5 (75), Unarmed +4 (74), Repair +4 (75), Explosives +5 (75), Big Guns +4 (74)
  
    Karmic Rebalance
  
  
  
  Level 29
  
    Small Guns +4 (79), Energy Weapons +3 (78), Unarmed +4 (78), Repair +4 (79), Explosives +3 (78), Big Guns +4 (78)
  
    Puppies!
  
  
  
  Level 30
  
    Small Guns +3 (82), Energy Weapons +4 (82), Unarmed +4 (82), Repair +3 (82), Explosives +3 (81), Melee Weapons +2 (82), Big Guns +3 (81)
  
    Nuclear Anomaly