Strength
4
 
Perception
7
 
Endurance
6
 
Charisma
4
 
Intelligence
8
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.0
 
Skill Points
18
 
Barter
14
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
19
 
Lockpick
30
 
Medicine
36
 
Melee Weapons
13
 
Repair
36
 
Science
40
 
Small Guns
35
 
Sneak
27
 
Speech
13
 
Unarmed
17
 
Intense Training (2)
Level 1
ST 4 PE 6 EN 6 CH 4 IN 8 AG 7 LK 5
Medicine, Repair, and Science
Level 2
Sneak +6 (27), Small Guns +11 (32), Barter +1 (14)
Intense Training (AG)
Level 3
Small Guns +3 (35), Lockpick +11 (30), Science +4 (40)
Intense Training (PE)
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