Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
2
 
Intelligence
10
 
Agility
2
 
Luck
8
 
Action Points
69
 
Carry Weight
250
 
Critical Chance
13%
 
Dmg Resist
28%
 
Hit Points
490
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
20
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
60
 
Melee Weapons
46
 
Repair
100
 
Science
70
 
Small Guns
100
 
Sneak
20
 
Speech
20
 
Unarmed
36
 
Adamantium Skeleton
Ant Sight
Barkskin
Better Criticals
Bloody Mess
Booster Shot
Chemist
Comprehension
Cyborg
Demolition Expert (3)
Educated
Fast Metabolism
Finesse
Intense Training (4)
Pitt Fighter
Pyromaniac
Rad Regeneration
Scrounger
Toughness
Level 1
ST 5 PE 8 EN 9 CH 1 IN 9 AG 1 LK 7
Explosives, Repair, Lockpick
Bobblehead (Medicine)
Level 2
Energy Weapons +6 (28), Lockpick +13 (50)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 3
Energy Weapons +2 (30), Science +14 (40), Medicine +4 (40)
Intense Training (ST)
Level 4
Repair +7 (48), Explosives +3 (40), Science +10 (50)
Educated
Bobblehead (Endurance)
Level 5
Energy Weapons +1 (31), Repair +2 (50), Science +10 (60), Medicine +10 (50)
Comprehension
Level 6
Small Guns +13 (21), Medicine +10 (60)
Bloody Mess
Level 7
Small Guns +23 (44)
Toughness
Level 8
Small Guns +6 (50), Energy Weapons +17 (48)
Scrounger
Level 9
Small Guns +5 (55), Energy Weapons +7 (55), Lockpick +1 (51), Explosives +10 (50)
Demolition Expert
Level 10
Small Guns +5 (60), Energy Weapons +5 (60), Lockpick +8 (59), Explosives +5 (55)
Finesse
Level 11
Lockpick +16 (75), Repair +7 (57)
Demolition Expert
Level 12
Small Guns +5 (65), Energy Weapons +5 (65), Repair +8 (65), Explosives +5 (60)
Pyromaniac
Level 13
Big Guns +23 (49)
Demolition Expert
Level 14
Lockpick +2 (77), Explosives +5 (65), Big Guns +16 (65)
Cyborg
Level 15
Small Guns +5 (70), Lockpick +3 (80), Repair +5 (70), Explosives +5 (70), Big Guns +5 (70)
Adamantium Skeleton
Level 16
Small Guns +5 (75), Lockpick +3 (83), Repair +5 (75), Explosives +5 (75), Big Guns +5 (75)
Better Criticals
Level 17
Energy Weapons +5 (80), Lockpick +3 (86), Repair +5 (80), Explosives +5 (80), Big Guns +5 (80)
Fast Metabolism
Level 18
Small Guns +5 (80), Energy Weapons +5 (85), Lockpick +3 (89), Explosives +5 (85), Big Guns +5 (85)
Intense Training (ST)
Level 19
Small Guns +5 (85), Energy Weapons +5 (90), Lockpick +1 (90), Repair +5 (85), Melee Weapons +2 (28), Big Guns +5 (90)
Intense Training (ST)
Level 20
Small Guns +5 (90), Repair +5 (90), Explosives +5 (90), Melee Weapons +8 (36)
Chemist
Ant Sight
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Barkskin
Booster Shot
Pitt Fighter
Rad Regeneration
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