Strength
5
 
Perception
8
 
Endurance
9
 
Charisma
1
 
Intelligence
4
 
Agility
9
 
Luck
5
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
2.5
 
Skill Points
14
 
Barter
7
 
Big Guns
23
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
40
 
Medicine
30
 
Melee Weapons
15
 
Repair
30
 
Science
13
 
Small Guns
23
 
Sneak
23
 
Speech
22
 
Unarmed
23
 
Intense Training
Level 1
ST 5 PE 8 EN 9 CH 1 IN 3 AG 9 LK 5
Speech, Repair, and Lockpick
Bobblehead (Medicine)
Level 2
Lockpick +4 (40), Repair +2 (30), Medicine +7 (30)
Intense Training (IN)
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