Strength
2
 
Perception
9
 
Endurance
2
 
Charisma
7
 
Intelligence
10
 
Agility
9
 
Luck
2
 
Action Points
83
 
Carry Weight
170
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
150
 
Melee Damage
1.0
 
Skill Points
20
 
Barter
32
 
Big Guns
7
 
Energy Weapons
21
 
Explosives
24
 
Lockpick
21
 
Medicine
23
 
Melee Weapons
7
 
Repair
43
 
Science
23
 
Small Guns
57
 
Sneak
21
 
Speech
17
 
Unarmed
7
 
Gun Nut
Level 1
ST 2 PE 9 EN 2 CH 7 IN 9 AG 9 LK 2
Small Guns, Repair, and Barter
Level 2
Small Guns +16 (57), Explosives +3 (24)
Gun Nut
Bobblehead (Intelligence)
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