Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
99
 
Explosives
99
 
Lockpick
99
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
99
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Action Boy/Girl
Almost Perfect
Ant Sight
Auto Expert
Barkskin
Booster Shot
Comprehension
Covert Ops
Cyborg
Daddy's Boy/Girl (3)
Dream Crusher
Educated
Finesse
Gun Nut (3)
Hematophage
Iron Fist
Little Leaguer (3)
Pitt Fighter
Power Armor Training
Rad Regeneration
Scoundrel (3)
Silent Running
Size Matters (3)
Strong Back
Tag!
Thief (3)
Toughness
Wired Reflexes
Level 1
ST 6 PE 6 EN 5 CH 5 IN 7 AG 6 LK 5
Small Guns, Explosives, and Lockpick
Wired Reflexes
Ant Sight
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Medicine)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Melee Weapons)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Booster Shot
Rad Regeneration
Pitt Fighter
Power Armor Training
Dream Crusher
Hematophage
Covert Ops
Barkskin
Auto Expert
Level 2
Energy Weapons +1 (30), Repair +1 (30), Barter +15 (40)
Thief
Level 3
Energy Weapons +2 (32), Big Guns +15 (40)
Thief
Level 4
Energy Weapons +8 (40), Speech +1 (26), Melee Weapons +3 (30), Medicine +5 (34)
Educated
Level 5
Sneak +3 (40), Speech +1 (27), Repair +10 (40), Medicine +6 (40)
Comprehension
Level 6
Unarmed +9 (34), Speech +3 (35), Science +8 (40)
Scoundrel
Level 7
Lockpick +3 (60), Unarmed +6 (40), Speech +5 (40), Barter +5 (50), Melee Weapons +1 (36)
Little Leaguer
Level 8
Small Guns +16 (61), Melee Weapons +4 (40)
Size Matters
Level 9
Small Guns +20 (81)
Size Matters
Level 10
Small Guns +19 (100), Explosives +1 (50)
Size Matters
Level 11
Sneak +1 (41), Energy Weapons +8 (48), Speech +2 (47), Repair +1 (41), Barter +5 (60), Science +1 (41), Melee Weapons +1 (41), Medicine +1 (41)
Scoundrel
Level 12
Sneak +4 (45), Unarmed +5 (45), Repair +4 (45), Science +4 (45), Medicine +3 (44)
Scoundrel
Level 13
Sneak +5 (50), Repair +5 (50), Science +5 (50), Melee Weapons +4 (50), Medicine +1 (45)
Little Leaguer
Level 14
Energy Weapons +7 (55), Unarmed +3 (48), Medicine +5 (50), Big Guns +5 (90)
Thief
Level 15
Energy Weapons +5 (60), Unarmed +7 (55), Speech +3 (55), Barter +5 (70)
Daddy's Boy/Girl
Level 16
Sneak +5 (60), Explosives +5 (60), Science +5 (60), Medicine +5 (60)
Tag! (Repair)
Level 17
Unarmed +5 (60), Speech +5 (60), Melee Weapons +10 (60)
Daddy's Boy/Girl (Repair)
Level 18
Sneak +10 (70), Repair +5 (70), Science +5 (70)
Little Leaguer (Repair)
Level 19
Energy Weapons +10 (70), Speech +5 (65), Barter +5 (75)
Daddy's Boy/Girl (Repair)
Level 20
Unarmed +10 (70), Speech +5 (70), Melee Weapons +5 (70)
Silent Running (Repair)
Level 21
Lockpick +5 (70), Unarmed +10 (80), Explosives +5 (70)
Cyborg (Repair)
Level 22
Lockpick +10 (80), Repair +5 (75), Barter +5 (80)
Action Boy/Girl (Repair)
Level 23
Explosives +10 (80), Barter +10 (90)
Strong Back (Repair)
Level 24
Speech +10 (80), Medicine +10 (80)
Toughness (Repair)
Level 25
Energy Weapons +1 (81), Lockpick +5 (85), Repair +1 (76), Explosives +4 (84), Melee Weapons +7 (77), Medicine +2 (82)
Iron Fist (Repair)
Level 26
Repair +6 (87), Science +5 (80), Melee Weapons +9 (86)
Gun Nut (Repair)
Level 27
Sneak +5 (85), Energy Weapons +4 (85), Unarmed +5 (85), Speech +5 (85), Explosives +1 (85)
Gun Nut (Repair)
Level 28
Sneak +1 (86), Energy Weapons +3 (88), Lockpick +1 (86), Unarmed +1 (86), Speech +1 (86), Explosives +3 (88), Science +6 (86), Medicine +4 (86)
Gun Nut (Repair)
Level 29
Sneak +2 (88), Lockpick +2 (88), Unarmed +4 (90), Speech +2 (88), Science +2 (88), Melee Weapons +4 (90), Medicine +4 (90)
Finesse (Repair)
Big Book of Science => Science +2 (90)
Grognak the Barbarian => Melee Weapons +2 (92)
Level 30
Sneak +3 (99), Energy Weapons +3 (97), Lockpick +3 (97), Unarmed +1 (100), Speech +3 (100), Explosives +3 (97), Science +1 (97), Medicine +2 (98), Big Guns +1 (100)
Almost Perfect (Repair)
Bobblehead (Perception)
Bobblehead (Luck)
Bobblehead (Charisma)
Bobblehead (Endurance)
Bobblehead (Agility)
Bobblehead (Intelligence)
Bobblehead (Strength)
Dean's Electronics => Repair +2 (100)
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