Strength
2
 
Perception
9
 
Endurance
4
 
Charisma
7
 
Intelligence
9
 
Agility
3
 
Luck
7
 
Action Points
71
 
Carry Weight
170
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.0
 
Skill Points
19
 
Barter
30
 
Big Guns
14
 
Energy Weapons
50
 
Explosives
24
 
Lockpick
45
 
Medicine
24
 
Melee Weapons
10
 
Repair
24
 
Science
24
 
Small Guns
12
 
Sneak
12
 
Speech
45
 
Unarmed
14
 
Swift Learner (2)
Level 1
ST 2 PE 9 EN 4 CH 7 IN 8 AG 3 LK 7
Speech, Energy Weapons, and Lockpick
Level 2
Energy Weapons +6 (45), Lockpick +1 (40), Speech +5 (40), Barter +6 (26)
Swift Learner
Bobblehead (Intelligence)
Level 3
Energy Weapons +5 (50), Lockpick +5 (45), Speech +5 (45), Barter +4 (30)
Swift Learner
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