Strength
5
 
Perception
7
 
Endurance
5
 
Charisma
5
 
Intelligence
7
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
20
 
Barter
16
 
Big Guns
16
 
Energy Weapons
26
 
Explosives
30
 
Lockpick
50
 
Medicine
32
 
Melee Weapons
16
 
Repair
52
 
Science
40
 
Small Guns
50
 
Sneak
50
 
Speech
50
 
Unarmed
16
 
Ant Sight
Comprehension
Educated
Gun Nut
Intense Training (2)
Rad Regeneration
Scrounger
Strong Back
Swift Learner
Level 1
ST 5 PE 6 EN 5 CH 5 IN 6 AG 6 LK 7
Small Guns, Repair, and Lockpick
Level 2
Lockpick +12 (45), Explosives +4 (22)
Swift Learner
Level 3
Energy Weapons +1 (19), Repair +12 (50), Explosives +3 (25)
Gun Nut
Bobblehead (Medicine)
Ant Sight
Level 4
Sneak +2 (20), Small Guns +10 (48), Energy Weapons +4 (25)
Comprehension
Level 5
Sneak +1 (21), Small Guns +2 (50), Lockpick +3 (50), Speech +5 (21), Explosives +3 (30), Medicine +2 (30)
Educated
Level 6
Speech +2 (23), Science +17 (37)
Intense Training (IN)
Rad Regeneration
Level 7
Speech +17 (40), Science +3 (40)
Intense Training (LK)
Level 8
Sneak +10 (31), Speech +10 (50)
Scrounger
Level 9
Sneak +19 (50), Energy Weapons +1 (26)
Strong Back
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