Strength
7
 
Perception
6
 
Endurance
5
 
Charisma
4
 
Intelligence
9
 
Agility
6
 
Luck
4
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
12
 
Big Guns
15
 
Energy Weapons
25
 
Explosives
16
 
Lockpick
45
 
Medicine
32
 
Melee Weapons
21
 
Repair
30
 
Science
45
 
Small Guns
50
 
Sneak
21
 
Speech
22
 
Unarmed
14
 
Gun Nut
Rad Regeneration
Swift Learner
Thief
Level 1
ST 6 PE 6 EN 5 CH 4 IN 9 AG 6 LK 4
Small Guns, Lockpick, and Science
Level 2
Energy Weapons +9 (25), Lockpick +9 (45), Repair +1 (23)
Thief
Level 3
Small Guns +4 (35), Speech +10 (22), Repair +2 (25), Melee Weapons +3 (19)
Swift Learner
Bobblehead (Strength)
Bobblehead (Medicine)
Rad Regeneration
Level 4
Small Guns +10 (50), Science +8 (45), Big Guns +1 (15)
Gun Nut
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