Strength
4
 
Perception
3
 
Endurance
3
 
Charisma
5
 
Intelligence
10
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
190
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
53
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
27
 
Melee Weapons
15
 
Repair
80
 
Science
50
 
Small Guns
80
 
Sneak
21
 
Speech
50
 
Unarmed
13
 
Educated
Gun Nut (3)
Intense Training (2)
Level 1
ST 4 PE 3 EN 3 CH 5 IN 10 AG 7 LK 8
Small Guns, Science, and Repair
Level 2
Speech +12 (29), Repair +4 (46), Science +4 (46)
Intense Training (LK)
Level 3
Speech +20 (49)
Intense Training (LK)
Level 4
Speech +1 (50), Repair +4 (50), Barter +11 (28), Science +4 (50)
Educated
Level 5
Small Guns +23 (64)
Gun Nut
Level 6
Small Guns +6 (75), Repair +15 (75), Barter +2 (30)
Gun Nut
Level 7
Barter +23 (53)
Gun Nut
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