Level 1
ST 6 PE 5 EN 5 CH 5 IN 9 AG 5 LK 5
Speech, Small Guns, and Lockpick
Level 2
Repair +2 (25), Science +7 (30), Melee Weapons +8 (27), Medicine +2 (25)
Intense Training (ST)
Bobblehead (Medicine)
Level 3
Lockpick +2 (32), Speech +4 (34), Repair +5 (30), Melee Weapons +3 (32), Big Guns +5 (20)
Intense Training (ST)
Level 4
Small Guns +5 (35), Lockpick +8 (40), Speech +1 (35), Repair +2 (32), Melee Weapons +3 (35)
Educated
Level 5
Small Guns +5 (42), Lockpick +5 (45), Speech +5 (40), Science +5 (35), Medicine +2 (37)
Intense Training (AG)
Level 6
Small Guns +3 (45), Lockpick +5 (50), Repair +6 (38), Science +5 (40), Medicine +3 (40)
Bloody Mess
Bobblehead (Strength)
Level 7
Small Guns +4 (49), Speech +5 (45), Repair +2 (40), Science +5 (45), Melee Weapons +3 (40), Medicine +3 (43)
Intense Training (EN)
Level 8
Small Guns +1 (50), Lockpick +2 (52), Speech +5 (50), Repair +6 (46), Science +5 (50), Medicine +3 (46)
Strong Back
Level 9
Small Guns +6 (56), Lockpick +8 (60), Repair +4 (50), Medicine +4 (50)
Scrounger
Level 10
Small Guns +6 (62), Speech +10 (60), Science +6 (56)
Size Matters
Bobblehead (Intelligence)
Ant Might
Level 11
Small Guns +6 (68), Lockpick +2 (62), Speech +5 (65), Repair +8 (60), Science +2 (60)
Size Matters
Level 12
Lockpick +3 (65), Speech +5 (70), Repair +4 (64), Science +5 (65), Melee Weapons +3 (45), Medicine +3 (55)
Life Giver
Level 13
Small Guns +2 (70), Lockpick +5 (72), Repair +1 (65), Science +5 (70), Melee Weapons +5 (50), Medicine +5 (60)
Intense Training (PE)
Level 14
Small Guns +2 (72), Energy Weapons +3 (20), Lockpick +6 (78), Speech +5 (75), Repair +5 (70), Science +2 (72)
Lawbringer
Level 15
Small Guns +2 (74), Lockpick +2 (80), Speech +5 (80), Repair +2 (72), Science +2 (74), Medicine +10 (70)
Adamantium Skeleton
Level 16
Small Guns +4 (78), Repair +6 (78), Barter +5 (20), Science +4 (78), Medicine +4 (74)
Tag! (Energy Weapons)
Level 17
Small Guns +2 (80), Speech +5 (85), Repair +2 (80), Explosives +1 (18), Barter +5 (25), Science +2 (80), Medicine +6 (80)
Action Boy/Girl
Level 18
Sneak +1 (18), Energy Weapons +5 (40), Explosives +2 (20), Barter +5 (30), Melee Weapons +10 (60)
Size Matters
Bobblehead (Lockpick)
Bobblehead (Science)
Level 19
Sneak +2 (20), Energy Weapons +10 (50), Unarmed +3 (20), Speech +5 (90), Big Guns +3 (70)
Little Leaguer
Level 20
Small Guns +3 (83), Lockpick +10 (100), Barter +10 (40)
Little Leaguer
Level 21
Small Guns +2 (85), Barter +16 (56), Medicine +5 (85)
Little Leaguer
Level 22
Speech +4 (94), Repair +5 (90), Explosives +5 (40), Barter +4 (60), Melee Weapons +5 (80)
Gun Nut
Level 23
Speech +6 (100), Melee Weapons +10 (90), Medicine +5 (90), Big Guns +2 (72)
Intense Training (CH)
Level 24
Science +3 (93), Melee Weapons +10 (100), Medicine +10 (100)
Master Trader
Level 25
Energy Weapons +16 (66), Science +7 (100)
Gun Nut
Level 26
Energy Weapons +15 (81), Barter +8 (70)
Gun Nut
Level 27
Energy Weapons +9 (90), Explosives +10 (50), Big Guns +4 (76)
Sniper
Level 28
Energy Weapons +10 (100), Barter +9 (79), Big Guns +4 (80)
Commando
Level 29
Barter +12 (91), Big Guns +11 (91)
Toughness
Level 30
Sneak +5 (33), Unarmed +5 (33), Explosives +5 (63), Barter +4 (100), Big Guns +4 (100)
Almost Perfect
Duck and Cover! => Explosives +1 (64)
Chinese Army: Special Ops Training Manual => Sneak +1 (34)
Pugilism Illustrated => Unarmed +1 (34)
Barkskin
Wired Reflexes
Pitt Fighter
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Unarmed)
Bobblehead (Sneak)
Bobblehead (Speech)
Booster Shot